[gd_scene load_steps=12 format=3 uid="uid://dqyb5g1lyurfj"] [ext_resource type="PackedScene" uid="uid://b2ncexsbkd2ca" path="res://scenes/player.tscn" id="1_1hi18"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_rubfc"] ground_bottom_color = Color(0.87451, 0.952941, 1, 1) ground_horizon_color = Color(0.631373, 0.654902, 0.713726, 1) [sub_resource type="Sky" id="Sky_0i1vm"] sky_material = SubResource("ProceduralSkyMaterial_rubfc") [sub_resource type="Environment" id="Environment_3olxv"] background_mode = 2 background_energy_multiplier = 0.14 sky = SubResource("Sky_0i1vm") tonemap_mode = 1 ssr_fade_out = 2.21914 [sub_resource type="CameraAttributesPhysical" id="CameraAttributesPhysical_0vf24"] [sub_resource type="BoxMesh" id="BoxMesh_hmqcx"] [sub_resource type="BoxShape3D" id="BoxShape3D_bxkt8"] size = Vector3(1, 1, 1.24943) [sub_resource type="PlaneMesh" id="PlaneMesh_p3q8d"] [sub_resource type="BoxShape3D" id="BoxShape3D_pxtb0"] size = Vector3(1.994, 0.048, 2) [sub_resource type="BoxMesh" id="BoxMesh_865hq"] [sub_resource type="BoxShape3D" id="BoxShape3D_1tea2"] [node name="main" type="WorldEnvironment"] environment = SubResource("Environment_3olxv") camera_attributes = SubResource("CameraAttributesPhysical_0vf24") [node name="wall" type="StaticBody3D" parent="."] transform = Transform3D(3.18901, 0, 0, 0, 1.018, 0, 0, 0, 7, 0, 0, -0.704191) [node name="MeshInstance3D" type="MeshInstance3D" parent="wall"] transform = Transform3D(5, 0, 0, 0, 5, 0, 0, 0, 0.02, 0.0452084, 2.24667, 1.0926) mesh = SubResource("BoxMesh_hmqcx") [node name="CollisionShape3D" type="CollisionShape3D" parent="wall"] transform = Transform3D(5, 0, 0, 0, 5, 0, 0, 0, 0.02, 0.04108, 2.19764, 1.09242) shape = SubResource("BoxShape3D_bxkt8") [node name="ground" type="StaticBody3D" parent="."] transform = Transform3D(7.781, 0, 0, 0, 1.018, 0, 0, 0, 7, 0, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="ground"] mesh = SubResource("PlaneMesh_p3q8d") skeleton = NodePath("../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="ground"] shape = SubResource("BoxShape3D_pxtb0") [node name="cube" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.90701, 0.504965, -3.73153) [node name="MeshInstance3D" type="MeshInstance3D" parent="cube"] mesh = SubResource("BoxMesh_865hq") [node name="CollisionShape3D" type="CollisionShape3D" parent="cube"] shape = SubResource("BoxShape3D_1tea2") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.994703, -0.00611287, -0.102607, 0.101106, 0.238088, 0.965967, 0.0185247, -0.971224, 0.237445, 0, 0, 5.34355) shadow_enabled = true [node name="player" parent="." instance=ExtResource("1_1hi18")]