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[gd_scene load_steps=12 format=3 uid="uid://dqyb5g1lyurfj"]
[ext_resource type="PackedScene" uid="uid://b2ncexsbkd2ca" path="res://scenes/player.tscn" id="1_1hi18"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_rubfc"]
ground_bottom_color = Color(0.87451, 0.952941, 1, 1)
ground_horizon_color = Color(0.631373, 0.654902, 0.713726, 1)
[sub_resource type="Sky" id="Sky_0i1vm"]
sky_material = SubResource("ProceduralSkyMaterial_rubfc")
[sub_resource type="Environment" id="Environment_3olxv"]
background_mode = 2
background_energy_multiplier = 0.14
sky = SubResource("Sky_0i1vm")
tonemap_mode = 1
ssr_fade_out = 2.21914
[sub_resource type="CameraAttributesPhysical" id="CameraAttributesPhysical_0vf24"]
[sub_resource type="BoxShape3D" id="BoxShape3D_bxkt8"]
size = Vector3(14, 7, 0.1)
[sub_resource type="BoxMesh" id="BoxMesh_hmqcx"]
[sub_resource type="PlaneMesh" id="PlaneMesh_p3q8d"]
[sub_resource type="BoxShape3D" id="BoxShape3D_pxtb0"]
size = Vector3(14, 0.1, 14)
[sub_resource type="BoxMesh" id="BoxMesh_865hq"]
[sub_resource type="BoxShape3D" id="BoxShape3D_1tea2"]
[node name="main" type="WorldEnvironment"]
environment = SubResource("Environment_3olxv")
camera_attributes = SubResource("CameraAttributesPhysical_0vf24")
[node name="wall" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="wall"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.5, 7)
shape = SubResource("BoxShape3D_bxkt8")
[node name="MeshInstance3D" type="MeshInstance3D" parent="wall"]
transform = Transform3D(14, 0, 0, 0, 7, 0, 0, 0, 0.018, 0, 3.5, 7)
mesh = SubResource("BoxMesh_hmqcx")
[node name="ground" type="StaticBody3D" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="ground"]
transform = Transform3D(7, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0)
mesh = SubResource("PlaneMesh_p3q8d")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="ground"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
shape = SubResource("BoxShape3D_pxtb0")
[node name="cube" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.90701, 0.504965, -3.73153)
[node name="MeshInstance3D" type="MeshInstance3D" parent="cube"]
mesh = SubResource("BoxMesh_865hq")
[node name="CollisionShape3D" type="CollisionShape3D" parent="cube"]
shape = SubResource("BoxShape3D_1tea2")
[node name="directional_light_3d" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -0.396122, 0.918198, 0, -0.918198, -0.396122, 0, 0, 0)
shadow_enabled = true
[node name="player" parent="." instance=ExtResource("1_1hi18")]