20 lines
634 B
C#
20 lines
634 B
C#
using Godot;
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using System;
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public partial class window : Node
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{
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public override void _Ready()
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{
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OS.Alert("Make sure that you either capture your mouse or play with a gamepad. Jump with space or bottom gamepad face button. Remove this message in window.cs - vaporvee.com","Information");
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}
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public override void _Process(double delta)
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{
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if (Input.IsActionJustPressed("fullscreen"))
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{
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if (DisplayServer.WindowGetMode() == DisplayServer.WindowMode.Fullscreen)
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DisplayServer.WindowSetMode(DisplayServer.WindowMode.Windowed);
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else DisplayServer.WindowSetMode(DisplayServer.WindowMode.Fullscreen);
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}
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}
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}
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