basic udp client

This commit is contained in:
2024-04-17 16:48:11 +02:00
parent 48ae660029
commit 04c03ef6b6
4 changed files with 80 additions and 40 deletions

View File

@@ -0,0 +1,45 @@
extends Node
var udp_peer: PacketPeerUDP = PacketPeerUDP.new()
var server_ip: String = "45.93.249.177" # Replace with your server's IP
var server_port: int = 4477 # Replace with your server's port
func _ready():
var err = udp_peer.bind(server_port, "*")
if err != OK:
print("Failed to bind to port: ", server_port)
return
print("Listening on port: ", server_port)
# Send a message to the server to initiate session ID assignment
var payload: Dictionary = {
"type": "init",
}
send_payload(payload)
func _process(_delta):
if udp_peer.get_available_packet_count() > 0:
var packet = udp_peer.get_packet()
var message: String = packet.get_string_from_utf8()
print("Received: ", message)
func send_message(message: String) -> void:
var payload: Dictionary = {
"type": "message",
"msg": message
}
send_payload(payload)
func send_payload(payload: Dictionary):
var packet = JSON.stringify(payload).to_utf8_buffer()
udp_peer.set_dest_address(server_ip, server_port)
udp_peer.put_packet(packet)
func move(vec: Vector2i):
var payload: Dictionary = {
"type": "move",
"direction": {
"x": vec.x,
"y": vec.y
}
}
send_payload(payload)