[gd_scene load_steps=3 format=3 uid="uid://dthcpgxk5b74y"]

[ext_resource type="Shader" uid="uid://dgstw8crggyti" path="res://shaders/pixelate.gdshader" id="1_tt4dp"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_83vy4"]
shader = ExtResource("1_tt4dp")
shader_parameter/texture_mode = 1
shader_parameter/quantize_size = 1
shader_parameter/snap_to_world = false
shader_parameter/limit_subpixels = true

[node name="Pixelize" type="CanvasLayer"]

[node name="ColorRect" type="ColorRect" parent="."]
visible = false
material = SubResource("ShaderMaterial_83vy4")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
metadata/_edit_lock_ = true
