first commit
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10
scenes/levels/hood.tscn
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10
scenes/levels/hood.tscn
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[gd_scene load_steps=2 format=3 uid="uid://clnb1eshis30m"]
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[ext_resource type="PackedScene" uid="uid://dfbomt0l6b1o4" path="res://scenes/player.tscn" id="1_ge1l5"]
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[node name="Hood" type="Node2D"]
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[node name="TileMapLayer" type="TileMapLayer" parent="."]
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[node name="Player" parent="." instance=ExtResource("1_ge1l5")]
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position = Vector2(128, 76)
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30
scenes/player.tscn
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30
scenes/player.tscn
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[gd_scene load_steps=5 format=3 uid="uid://dfbomt0l6b1o4"]
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[ext_resource type="Script" uid="uid://dxvslwwnnlosy" path="res://scripts/player.gd" id="1_3vyb7"]
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[ext_resource type="Texture2D" uid="uid://bivyvi585d2lk" path="res://assets/textures/hood_player.png" id="2_g2els"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_qhqgy"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_g2els")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_3vyb7"]
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radius = 3.0
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height = 14.0
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[node name="Player" type="CharacterBody2D"]
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script = ExtResource("1_3vyb7")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_qhqgy")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 13)
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rotation = -1.5707964
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shape = SubResource("CapsuleShape2D_3vyb7")
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