working keyboard and plugin for better tilemaps
This commit is contained in:
6
addons/TileMapDual/ghost.gdshader
Normal file
6
addons/TileMapDual/ghost.gdshader
Normal file
@@ -0,0 +1,6 @@
|
||||
// A shader that sets all pixels to 0 alpha, making the object invisible.
|
||||
|
||||
shader_type canvas_item;
|
||||
void fragment() {
|
||||
COLOR = vec4(0);
|
||||
}
|
||||
Reference in New Issue
Block a user