better animations
This commit is contained in:
@@ -13,7 +13,7 @@ func _ready() -> void:
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if EventManager.current_event == EventManager.Events.PUMPKIN_CARVE:
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var chair: StaticBody2D = $Chair
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var player: Player = $Player
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chair._on_interacted(player)
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chair.mount_player(player)
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RenderingServer.set_default_clear_color(\"#0d0805\")
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"
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@@ -104,9 +104,9 @@ texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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1:0/0 = 0
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0:1/0 = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-12, -4, 16, -4, 16, 16, -12, 16)
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-12, 5.5, 16, 5.5, 16, 16, -12, 16)
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1:1/0 = 0
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1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -4, 12, -4, 12, 16, -16, 16)
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1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 5.5, 12, 5.5, 12, 16, -16, 16)
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0:2/0 = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-11.5, -16, 16, -16, 16, -7, -2, -7, -2, 7, -8, 7)
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1:2/0 = 0
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@@ -125,6 +125,7 @@ y_sort_enabled = true
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script = SubResource("GDScript_2vl8h")
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[node name="TileMapLayer" type="TileMapLayer" parent="."]
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z_index = -1
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tile_map_data = PackedByteArray("AAAHAAYAAQABAAEAAAAHAAUAAQABAAEAAAAHAAQAAQABAAEAAAAHAAMAAQABAAEAAAAGAAYAAQABAAEAAAAGAAUAAQABAAEAAAAGAAQAAQABAAEAAAAGAAMAAQABAAEAAAAFAAYAAQABAAEAAAAFAAUAAQABAAEAAAAFAAQAAQABAAEAAAAFAAMAAQABAAEAAAAEAAYAAQABAAEAAAAEAAUAAQABAAEAAAAEAAQAAQABAAEAAAAEAAMAAQABAAEAAAADAAYAAQABAAEAAAADAAUAAQABAAEAAAADAAQAAQABAAEAAAADAAMAAQABAAEAAAACAAQAAQAAAAEAAAACAAMAAQAAAAEAAAACAAIAAQAAAAAAAAADAAIAAQABAAAAAAAEAAIAAQABAAAAAAACAAUAAQAAAAEAAAACAAYAAQAAAAEAAAAEAAcAAQABAAIAAAADAAcAAQABAAIAAAACAAcAAQAAAAIAAAAFAAIAAQAAAAMAAAAGAAIAAQABAAAAAAAGAAcAAQABAAIAAAAHAAIAAQABAAAAAAAHAAcAAQABAAIAAAAIAAMAAQACAAEAAAAIAAQAAQACAAEAAAAIAAIAAQACAAAAAAAIAAUAAQACAAEAAAAIAAYAAQACAAEAAAAIAAcAAQACAAIAAAAFAAcAAQABAAEAAAA=")
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tile_set = SubResource("TileSet_ikf4c")
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@@ -156,9 +157,6 @@ y_sort_enabled = true
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position = Vector2(176, 235)
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tilemap = NodePath("../TileMapLayer")
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[node name="AnimatedSprite2D" parent="Player" index="0"]
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animation = &"up"
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[node name="InteractSceneswitch" parent="." instance=ExtResource("4_snitx")]
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position = Vector2(176, 268)
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scene = "res://scenes/levels/hood.tscn"
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@@ -1,52 +1,163 @@
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[gd_scene load_steps=15 format=3 uid="uid://dfbomt0l6b1o4"]
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[gd_scene load_steps=22 format=3 uid="uid://dfbomt0l6b1o4"]
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[ext_resource type="Script" uid="uid://dxvslwwnnlosy" path="res://scripts/player.gd" id="1_3vyb7"]
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[ext_resource type="Texture2D" uid="uid://c12v1hnrbfjr4" path="res://assets/textures/spritesheets/hood_player.png" id="2_g2els"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_g2els"]
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atlas = ExtResource("2_g2els")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qhqgy"]
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atlas = ExtResource("2_g2els")
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region = Rect2(32, 0, 32, 32)
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[ext_resource type="Texture2D" uid="uid://d06cv484ev2n3" path="res://assets/textures/spritesheets/normal_player.png" id="2_qhqgy"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_dqkch"]
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atlas = ExtResource("2_g2els")
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region = Rect2(64, 0, 32, 32)
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atlas = ExtResource("2_qhqgy")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qlg0r"]
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atlas = ExtResource("2_g2els")
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region = Rect2(0, 32, 32, 32)
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atlas = ExtResource("2_qhqgy")
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region = Rect2(32, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_tuyoq"]
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atlas = ExtResource("2_g2els")
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region = Rect2(32, 32, 32, 32)
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atlas = ExtResource("2_qhqgy")
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region = Rect2(64, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fjrip"]
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atlas = ExtResource("2_g2els")
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region = Rect2(64, 32, 32, 32)
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atlas = ExtResource("2_qhqgy")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_smehm"]
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atlas = ExtResource("2_g2els")
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[sub_resource type="AtlasTexture" id="AtlasTexture_3v2ag"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(96, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jej6c"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(96, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_f1ej7"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(0, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ur7pv"]
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atlas = ExtResource("2_g2els")
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region = Rect2(0, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_oprun"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(64, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_y4r1p"]
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atlas = ExtResource("2_g2els")
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[sub_resource type="AtlasTexture" id="AtlasTexture_a8ls1"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(32, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qfm1y"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(96, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fulsm"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(0, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_4r5pv"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(32, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_60mlk"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(32, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_d2wvv"]
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atlas = ExtResource("2_g2els")
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[sub_resource type="AtlasTexture" id="AtlasTexture_smehm"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(64, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_g2els"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(64, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qhqgy"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(96, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ur7pv"]
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atlas = ExtResource("2_qhqgy")
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region = Rect2(0, 64, 32, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_qhqgy"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dqkch")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qlg0r")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dqkch")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_tuyoq")
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}],
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"loop": true,
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"name": &"down",
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"speed": 6.5
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_fjrip")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_3v2ag")
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}],
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"loop": true,
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"name": &"hand_down",
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"speed": 3.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jej6c")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_f1ej7")
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}],
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"loop": true,
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"name": &"hand_side",
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"speed": 3.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_oprun")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_a8ls1")
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}],
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"loop": true,
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"name": &"hand_up",
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"speed": 3.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qfm1y")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_fulsm")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qfm1y")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_4r5pv")
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}],
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"loop": true,
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"name": &"side",
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"speed": 6.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_60mlk")
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}],
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"loop": true,
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"name": &"sit_down",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_smehm")
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}],
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"loop": true,
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"name": &"sit_side",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_g2els")
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}, {
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"duration": 1.0,
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@@ -56,49 +167,7 @@ animations = [{
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"texture": SubResource("AtlasTexture_g2els")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dqkch")
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}],
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"loop": true,
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"name": &"down",
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"speed": 6.5
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qlg0r")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_tuyoq")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qlg0r")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_fjrip")
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}],
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"loop": true,
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"name": &"side",
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"speed": 6.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_smehm")
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}],
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"loop": true,
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"name": &"sit",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ur7pv")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_y4r1p")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ur7pv")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_d2wvv")
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}],
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"loop": true,
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"name": &"up",
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