fight system and whatnot

This commit is contained in:
2025-10-29 01:47:45 +01:00
parent 527be3ee5d
commit 84f75cb2a7
41 changed files with 1433 additions and 57 deletions

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@@ -9,7 +9,7 @@ load_path = "res://.godot/imported/table_chair.png-e74f8b9bc13823f10c8b29c28e9a3
[sub_resource type="AtlasTexture" id="AtlasTexture_asrj3"]
resource_local_to_scene = true
atlas = SubResource("CompressedTexture2D_o804i")
region = Rect2(-3, 0, 32, 32)
region = Rect2(0, 0, 32, 32)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_w04lg"]
size = Vector2(14, 18)