fight system and whatnot
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95
scenes/menus/util/hearts.tscn
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95
scenes/menus/util/hearts.tscn
Normal file
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[gd_scene load_steps=10 format=3 uid="uid://b7bd4lqwlheti"]
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[ext_resource type="Texture2D" uid="uid://5pbgeg3yx6cd" path="res://assets/textures/spritesheets/heart.png" id="1_fn71o"]
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[ext_resource type="Script" uid="uid://cfplt163iotph" path="res://scripts/menus/util/hearts.gd" id="1_nty8h"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_xmy64"]
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atlas = ExtResource("1_fn71o")
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region = Rect2(33, 1, 14, 13)
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_tfgnj"]
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load_path = "res://.godot/imported/heart.png-0efefdd245172a860e354a0c110700fc.ctex"
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[sub_resource type="AtlasTexture" id="AtlasTexture_nty8h"]
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atlas = SubResource("CompressedTexture2D_tfgnj")
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region = Rect2(1, 1, 14, 13)
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[sub_resource type="AtlasTexture" id="AtlasTexture_6ej26"]
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atlas = SubResource("CompressedTexture2D_tfgnj")
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region = Rect2(1, 1, 14, 13)
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[sub_resource type="AtlasTexture" id="AtlasTexture_gx0d8"]
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atlas = SubResource("CompressedTexture2D_tfgnj")
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region = Rect2(1, 1, 14, 13)
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[sub_resource type="AtlasTexture" id="AtlasTexture_prrtw"]
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atlas = SubResource("CompressedTexture2D_tfgnj")
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region = Rect2(1, 1, 14, 13)
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[sub_resource type="AtlasTexture" id="AtlasTexture_yvsuk"]
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atlas = SubResource("CompressedTexture2D_tfgnj")
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region = Rect2(1, 1, 14, 13)
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[node name="Hearts" type="Control"]
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layout_mode = 3
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anchors_preset = 0
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offset_left = 8.0
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offset_top = 8.0
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offset_right = 8.0
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offset_bottom = 8.0
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script = ExtResource("1_nty8h")
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[node name="BackgroundContainer" type="HBoxContainer" parent="."]
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layout_mode = 0
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offset_right = 86.0
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offset_bottom = 13.0
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[node name="TextureRect" type="TextureRect" parent="BackgroundContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_xmy64")
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stretch_mode = 2
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[node name="TextureRect2" type="TextureRect" parent="BackgroundContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_xmy64")
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stretch_mode = 2
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[node name="TextureRect3" type="TextureRect" parent="BackgroundContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_xmy64")
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stretch_mode = 2
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[node name="TextureRect4" type="TextureRect" parent="BackgroundContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_xmy64")
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stretch_mode = 2
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[node name="TextureRect5" type="TextureRect" parent="BackgroundContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_xmy64")
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stretch_mode = 2
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[node name="HeartContainer" type="HBoxContainer" parent="."]
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layout_mode = 0
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offset_right = 14.0
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offset_bottom = 13.0
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[node name="TextureRect" type="TextureRect" parent="HeartContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_nty8h")
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[node name="TextureRect2" type="TextureRect" parent="HeartContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_6ej26")
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[node name="TextureRect3" type="TextureRect" parent="HeartContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_gx0d8")
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[node name="TextureRect4" type="TextureRect" parent="HeartContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_prrtw")
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[node name="TextureRect5" type="TextureRect" parent="HeartContainer"]
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layout_mode = 2
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texture = SubResource("AtlasTexture_yvsuk")
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