fight system and whatnot

This commit is contained in:
2025-10-29 01:47:45 +01:00
parent 527be3ee5d
commit 84f75cb2a7
41 changed files with 1433 additions and 57 deletions

6
scripts/fightable.gd Normal file
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class_name Fightable
extends Area2D
signal fought(player: Player)
func fight(player: Player) -> void: fought.emit(player)