[gd_scene load_steps=5 format=4 uid="uid://ccfdsdgaon63m"] [ext_resource type="PackedScene" uid="uid://dfbomt0l6b1o4" path="res://scenes/player.tscn" id="1_ikf4c"] [ext_resource type="Texture2D" uid="uid://dve2b2glwitsw" path="res://assets/textures/tilemaps/grass_tilemap.png" id="1_q28r8"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_2vl8h"] texture = ExtResource("1_q28r8") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 5:3/0 = 0 6:3/0 = 0 7:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 3:4/0 = 0 4:4/0 = 0 5:4/0 = 0 6:4/0 = 0 7:4/0 = 0 0:5/0 = 0 1:5/0 = 0 2:5/0 = 0 3:5/0 = 0 4:5/0 = 0 5:5/0 = 0 6:5/0 = 0 7:5/0 = 0 0:6/0 = 0 1:6/0 = 0 2:6/0 = 0 3:6/0 = 0 4:6/0 = 0 5:6/0 = 0 6:6/0 = 0 7:6/0 = 0 0:7/0 = 0 1:7/0 = 0 2:7/0 = 0 3:7/0 = 0 4:7/0 = 0 5:7/0 = 0 6:7/0 = 0 7:7/0 = 0 [sub_resource type="TileSet" id="TileSet_ikf4c"] sources/1 = SubResource("TileSetAtlasSource_2vl8h") [node name="Home" type="Node2D"] [node name="TileMapLayer" type="TileMapLayer" parent="."] tile_map_data = PackedByteArray("AAAGAAMAAQACAAMAAAAGAAQAAQACAAMAAAAGAAUAAQACAAMAAAAGAAYAAQACAAMAAAAGAAcAAQACAAMAAAAGAAgAAQACAAMAAAAGAAkAAQACAAMAAAAGAAoAAQACAAMAAAAGAAsAAQACAAMAAAAGAAwAAQACAAMAAAAHAAMAAQACAAMAAAAHAAQAAQACAAMAAAAHAAUAAQACAAMAAAAHAAYAAQACAAMAAAAHAAcAAQACAAMAAAAHAAgAAQACAAMAAAAHAAkAAQACAAMAAAAHAAoAAQACAAMAAAAHAAsAAQACAAMAAAAHAAwAAQACAAMAAAAIAAMAAQACAAMAAAAIAAQAAQACAAMAAAAIAAUAAQACAAMAAAAIAAYAAQACAAMAAAAIAAcAAQACAAMAAAAIAAgAAQACAAMAAAAIAAkAAQACAAMAAAAIAAoAAQACAAMAAAAIAAsAAQACAAMAAAAIAAwAAQACAAMAAAAJAAMAAQACAAMAAAAJAAQAAQACAAMAAAAJAAUAAQACAAMAAAAJAAYAAQACAAMAAAAJAAcAAQACAAMAAAAJAAgAAQACAAMAAAAJAAkAAQACAAMAAAAJAAoAAQACAAMAAAAJAAsAAQACAAMAAAAJAAwAAQACAAMAAAAKAAMAAQACAAMAAAAKAAQAAQACAAMAAAAKAAUAAQACAAMAAAAKAAYAAQACAAMAAAAKAAcAAQACAAMAAAAKAAgAAQACAAMAAAAKAAkAAQACAAMAAAAKAAoAAQACAAMAAAAKAAsAAQACAAMAAAAKAAwAAQACAAMAAAALAAMAAQACAAMAAAALAAQAAQACAAMAAAALAAUAAQACAAMAAAALAAYAAQACAAMAAAALAAcAAQACAAMAAAALAAgAAQACAAMAAAALAAkAAQACAAMAAAALAAoAAQACAAMAAAALAAsAAQACAAMAAAALAAwAAQACAAMAAAAMAAMAAQACAAMAAAAMAAQAAQACAAMAAAAMAAUAAQACAAMAAAAMAAYAAQACAAMAAAAMAAcAAQACAAMAAAAMAAgAAQACAAMAAAAMAAkAAQACAAMAAAAMAAoAAQACAAMAAAAMAAsAAQACAAMAAAAMAAwAAQACAAMAAAANAAMAAQACAAMAAAANAAQAAQACAAMAAAANAAUAAQACAAMAAAANAAYAAQACAAMAAAANAAcAAQACAAMAAAANAAgAAQACAAMAAAANAAkAAQACAAMAAAANAAoAAQACAAMAAAANAAsAAQACAAMAAAANAAwAAQACAAMAAAAOAAMAAQACAAMAAAAOAAQAAQACAAMAAAAOAAUAAQACAAMAAAAOAAYAAQACAAMAAAAOAAcAAQACAAMAAAAOAAgAAQACAAMAAAAOAAkAAQACAAMAAAAOAAoAAQACAAMAAAAOAAsAAQACAAMAAAAOAAwAAQACAAMAAAAPAAMAAQACAAMAAAAPAAQAAQACAAMAAAAPAAUAAQACAAMAAAAPAAYAAQACAAMAAAAPAAcAAQACAAMAAAAPAAgAAQACAAMAAAAPAAkAAQACAAMAAAAPAAoAAQACAAMAAAAPAAsAAQACAAMAAAAPAAwAAQACAAMAAAA=") tile_set = SubResource("TileSet_ikf4c") [node name="Player" parent="." node_paths=PackedStringArray("tilemap") instance=ExtResource("1_ikf4c")] position = Vector2(180, 183) tilemap = NodePath("../TileMapLayer")