[gd_scene load_steps=12 format=3 uid="uid://sr8t2lu6apr4"] [ext_resource type="Texture2D" uid="uid://c886j66l82ncy" path="res://assets/textures/spritesheets/skull.png" id="1_04wrl"] [ext_resource type="Script" uid="uid://cuc28u7op02gq" path="res://scripts/enemies/skull.gd" id="1_xx1px"] [ext_resource type="PackedScene" uid="uid://de71apm4hg6i" path="res://scenes/fightable.tscn" id="3_3gsvf"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_04wrl"] radius = 9.0 [sub_resource type="CircleShape2D" id="CircleShape2D_04wrl"] radius = 250.79872 [sub_resource type="CircleShape2D" id="CircleShape2D_xx1px"] radius = 35.014282 [sub_resource type="AtlasTexture" id="AtlasTexture_3gsvf"] atlas = ExtResource("1_04wrl") region = Rect2(0, 0, 32, 64) [sub_resource type="AtlasTexture" id="AtlasTexture_17hur"] atlas = ExtResource("1_04wrl") region = Rect2(32, 0, 32, 64) [sub_resource type="AtlasTexture" id="AtlasTexture_lgdni"] atlas = ExtResource("1_04wrl") region = Rect2(64, 0, 32, 64) [sub_resource type="AtlasTexture" id="AtlasTexture_7f2rg"] atlas = ExtResource("1_04wrl") region = Rect2(96, 0, 32, 64) [sub_resource type="SpriteFrames" id="SpriteFrames_bidx4"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_3gsvf") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_17hur") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_lgdni") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_7f2rg") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_lgdni") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_3gsvf") }], "loop": true, "name": &"default", "speed": 10.0 }] [node name="Skull" type="CharacterBody2D"] y_sort_enabled = true collision_layer = 0 collision_mask = 2 script = ExtResource("1_xx1px") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(1, 11) rotation = 1.5707964 shape = SubResource("CapsuleShape2D_04wrl") [node name="NavigationAgent2D" type="NavigationAgent2D" parent="."] avoidance_enabled = true radius = 16.0 [node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."] [node name="Area2D" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" groups=["Enemy"]] shape = SubResource("CircleShape2D_04wrl") debug_color = Color(0.49019608, 0.5137255, 0.75686276, 0) [node name="FollowUpdateTimer" type="Timer" parent="."] [node name="AttackTimer" type="Timer" parent="."] [node name="AttackArea" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="AttackArea"] position = Vector2(1, -8) shape = SubResource("CircleShape2D_xx1px") debug_color = Color(0.7831714, 0.38409948, 0.54320604, 0.41960785) [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(0, -15) sprite_frames = SubResource("SpriteFrames_bidx4") [node name="Fightable" parent="." instance=ExtResource("3_3gsvf")] [connection signal="velocity_computed" from="NavigationAgent2D" to="." method="_on_navigation_agent_2d_velocity_computed"] [connection signal="body_entered" from="Area2D" to="." method="_on_area_body_entered"] [connection signal="body_exited" from="Area2D" to="." method="_on_area_body_exited"] [connection signal="timeout" from="FollowUpdateTimer" to="." method="_on_follow_update_timer_timeout"] [connection signal="timeout" from="AttackTimer" to="." method="_on_attack_timer_timeout"] [connection signal="body_entered" from="AttackArea" to="." method="_on_attack_area_body_entered"] [connection signal="body_exited" from="AttackArea" to="." method="_on_attack_area_body_exited"] [connection signal="fought" from="Fightable" to="." method="_on_fightable_fought"]