8 lines
209 B
GDScript
8 lines
209 B
GDScript
extends CharacterBody2D
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const SPEED: int = 500
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func _physics_process(delta: float) -> void:
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velocity = Input.get_vector("move_left","move_right","move_up","move_down") * delta * SPEED * 3
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move_and_slide()
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