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project-hood/scenes/houses/dark_house.tscn
2025-10-29 01:47:45 +01:00

29 lines
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[gd_scene load_steps=5 format=3 uid="uid://56kyfhgeh23"]
[ext_resource type="Texture2D" uid="uid://db4dctk13rgbm" path="res://assets/textures/spritesheets/houses.png" id="1_bgi5t"]
[ext_resource type="PackedScene" uid="uid://h77hilgbces" path="res://scenes/interactables/interact_sceneswitch.tscn" id="2_8jyyi"]
[sub_resource type="AtlasTexture" id="AtlasTexture_fltv6"]
atlas = ExtResource("1_bgi5t")
region = Rect2(1, 2, 158, 151)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0afuu"]
size = Vector2(143.51248, 50.587547)
[node name="Home" type="StaticBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(-2, -28)
texture = SubResource("AtlasTexture_fltv6")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
y_sort_enabled = true
position = Vector2(-2.2344398, 23.292198)
rotation = -0.0021335608
shape = SubResource("RectangleShape2D_0afuu")
debug_color = Color(0.8768643, 0.34231007, 0.046793222, 0.41960785)
[node name="InteractSceneswitch" parent="." instance=ExtResource("2_8jyyi")]
position = Vector2(49, 32)
scene = "res://scenes/levels/lvl_1.tscn"