Files
project-hood/scripts/interactables/interact_sceneswitch.gd
2025-10-29 01:47:45 +01:00

11 lines
284 B
GDScript

extends Node2D
@export_file_path("*.tscn") var scene: String
@export var auto_interact: bool = false
func _ready() -> void: $Interactable.auto_interact = auto_interact
func _on_interacted(_player: Player) -> void:
if !scene.is_empty():
EventManager.transition_scene_file(scene)