Files
project-hood/scripts/interactable.gd
2025-10-28 02:22:59 +01:00

16 lines
320 B
GDScript

class_name Interactable
extends Area2D
signal interacted(player: Player)
@export var auto_interact: bool = false
func interact(player: Player) -> void:
if !auto_interact:
interacted.emit(player)
func _on_body_entered(body: Node2D) -> void:
if auto_interact && body is Player:
interacted.emit(body as Player)