[gd_scene load_steps=6 format=3 uid="uid://dji1rniuusnmy"]

[ext_resource type="Script" path="res://scripts/menus/main_menu.gd" id="1_1osxu"]
[ext_resource type="Texture2D" uid="uid://bt1ywpvnxswet" path="res://assets/textures/branding/logo.png" id="2_ff1yt"]

[sub_resource type="LabelSettings" id="LabelSettings_yh38l"]
font_size = 55

[sub_resource type="InputEventAction" id="InputEventAction_bc05y"]
action = &"ui_accept"

[sub_resource type="Shortcut" id="Shortcut_fasub"]
events = [SubResource("InputEventAction_bc05y")]

[node name="MainMenu" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_1osxu")

[node name="LogoContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -197.0
offset_top = -88.5
offset_right = 197.0
offset_bottom = 88.5
grow_horizontal = 2
grow_vertical = 2

[node name="Title" type="Label" parent="LogoContainer"]
layout_mode = 2
size_flags_horizontal = 4
text = "Byte of Terrror"
label_settings = SubResource("LabelSettings_yh38l")

[node name="Subtitle" type="Label" parent="LogoContainer"]
layout_mode = 2
size_flags_horizontal = 4
text = "ein Spiel von Yannik Ain und Merle Jacob für das"

[node name="TextureRect" type="TextureRect" parent="LogoContainer"]
custom_minimum_size = Vector2(180, 70)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("2_ff1yt")
expand_mode = 1

[node name="StartGame" type="Button" parent="."]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -53.0
offset_top = -93.0
offset_right = 53.0
offset_bottom = -62.0
grow_horizontal = 2
grow_vertical = 0
focus_mode = 0
shortcut = SubResource("Shortcut_fasub")
shortcut_in_tooltip = false
text = "Spiel starten"

[connection signal="pressed" from="StartGame" to="." method="_on_start_game_pressed"]
