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# SPDX-FileCopyrightText: 2023 Jummit
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#
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# SPDX-License-Identifier: MIT
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@tool
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@icon("destruction_icon.svg")
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class_name Destruction
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extends Node
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## Handles destruction of the parent node.
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##
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## When [method destroy] is called, the parent node is freed and shards
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## are added to the [member shard_container].
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## A scene of the fragmented mesh containing multiple [MeshInstance3D]s.
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@export var fragmented: PackedScene: set = set_fragmented
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## The node where created shards are added to.
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@onready @export var shard_container := get_node("../../")
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@export_group("Animation")
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## How many seconds until the shards fade away. Set to -1 to disable fading.
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@export var fade_delay := 2.0
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## How many seconds until the shards shrink. Set to -1 to disable shrinking.
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@export var shrink_delay := 2.0
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## How long the animation lasts before the shard is removed.
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@export var animation_length := 2.0
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@export_group("Collision")
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## The [member RigidBody3D.collision_layer] set on the created shards.
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@export_flags_3d_physics var collision_layer = 1
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## The [member RigidBody3D.collision_mask] set on the created shards.
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@export_flags_3d_physics var collision_mask = 1
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## Cached shard meshes (instantiated from [member fragmented]).
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static var cached_meshes := {}
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## Cached collision shapes.
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static var cached_shapes := {}
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## Remove the parent node and add shards to the shard container.
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func destroy(explosion_power := 1.0) -> void:
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if not fragmented in cached_meshes:
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cached_meshes[fragmented] = fragmented.instantiate()
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for shard_mesh in cached_meshes[fragmented].get_children():
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cached_shapes[shard_mesh] = shard_mesh.mesh.create_convex_shape()
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var original_meshes = cached_meshes[fragmented]
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for original in original_meshes.get_children():
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if original is MeshInstance3D:
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_add_shard(original, explosion_power)
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get_parent().queue_free()
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func _add_shard(original: MeshInstance3D, explosion_power: float) -> void:
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var body := RigidBody3D.new()
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var mesh := MeshInstance3D.new()
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var shape := CollisionShape3D.new()
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body.add_child(mesh)
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body.add_child(shape)
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shard_container.add_child(body, true)
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body.global_position = get_parent().global_transform.origin + original.position
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body.collision_layer = collision_layer
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body.collision_mask = collision_mask
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shape.shape = cached_shapes[original]
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mesh.mesh = original.mesh
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if fade_delay >= 0:
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var material = original.mesh.surface_get_material(0)
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if material is StandardMaterial3D:
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material = material.duplicate()
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material.flags_transparent = true
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get_tree().create_tween().tween_property(material, "albedo_color",
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Color(1, 1, 1, 0), animation_length)\
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.set_delay(fade_delay)\
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.set_trans(Tween.TRANS_EXPO)\
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.set_ease(Tween.EASE_OUT)
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mesh.material_override = material
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else:
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push_warning("Shard doesn't use a StandardMaterial3D, can't add transparency.")
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body.apply_impulse(_random_direction() * explosion_power,
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-original.position.normalized())
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if shrink_delay < 0 and fade_delay < 0:
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get_tree().create_timer(animation_length)\
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.timeout.connect(func(): body.queue_free())
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elif shrink_delay >= 0:
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var tween := get_tree().create_tween()
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tween.tween_property(mesh, "scale", Vector3.ZERO, animation_length)\
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.set_delay(shrink_delay)
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tween.finished.connect(func(): body.queue_free())
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func set_fragmented(to: PackedScene) -> void:
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fragmented = to
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if is_inside_tree():
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get_tree().node_configuration_warning_changed.emit(self)
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func _get_configuration_warnings() -> PackedStringArray:
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return ["No fragmented version set"] if not fragmented else []
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static func _random_direction() -> Vector3:
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return (Vector3(randf(), randf(), randf()) - Vector3.ONE / 2.0).normalized() * 2.0
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@@ -1,94 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
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viewBox="0 0 16 16"
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version="1.1"
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id="svg6"
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sodipodi:docname="destruction_icon.svg"
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width="16"
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height="16"
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inkscape:version="1.2.2 (b0a8486541, 2022-12-01)"
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xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg"
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xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
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xmlns:cc="http://creativecommons.org/ns#"
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xmlns:dc="http://purl.org/dc/elements/1.1/">
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<metadata
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id="metadata12">
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<rdf:RDF>
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<cc:Work
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rdf:about="">
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<dc:format>image/svg+xml</dc:format>
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<dc:type
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rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
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<dc:title />
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</cc:Work>
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</rdf:RDF>
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</metadata>
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<defs
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id="defs10" />
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<sodipodi:namedview
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pagecolor="#ffffff"
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bordercolor="#666666"
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borderopacity="1"
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objecttolerance="10"
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gridtolerance="10"
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guidetolerance="10"
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inkscape:pageopacity="0"
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inkscape:pageshadow="2"
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inkscape:window-width="1920"
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inkscape:window-height="1131"
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id="namedview8"
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showgrid="false"
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inkscape:zoom="22.627417"
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inkscape:cx="11.645165"
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inkscape:cy="3.2924659"
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inkscape:window-x="0"
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inkscape:window-y="0"
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inkscape:window-maximized="1"
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inkscape:current-layer="g833"
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inkscape:snap-global="false"
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inkscape:showpageshadow="0"
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inkscape:pagecheckerboard="1"
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inkscape:deskcolor="#d1d1d1" />
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<g
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id="g833">
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<path
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style="fill:#fc7f7f;fill-opacity:1;stroke-width:0.0434868"
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d="M 6.1124514,0.21990751 5.3179785,4.9274647 7.539946,5.6402636 9.1601633,3.7724775 6.1123592,0.21993901 Z"
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id="path934"
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inkscape:connector-curvature="0"
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sodipodi:nodetypes="cccccc" />
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<path
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style="fill:#fc7f7f;fill-opacity:1;stroke-width:0.0504769"
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inkscape:connector-curvature="0"
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sodipodi:nodetypes="cccccc" />
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<path
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style="fill:#fc7f7f;fill-opacity:1;stroke-width:0.0595588"
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</g>
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</svg>
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Before Width: | Height: | Size: 3.3 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://co3om28rgeos3"
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path="res://.godot/imported/destruction_icon.svg-716fc5b182e74f5a75cf299975d03542.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://addons/destruction/destruction_icon.svg"
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dest_files=["res://.godot/imported/destruction_icon.svg-716fc5b182e74f5a75cf299975d03542.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@@ -1,4 +0,0 @@
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SPDX-FileCopyrightText: 2023 Jummit
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SPDX-FileContributor: Jummit
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SPDX-License-Identifier: CC0-1.0
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@@ -1,4 +0,0 @@
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SPDX-FileCopyrightText: 2023 Jummit
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SPDX-FileContributor: Jummit
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||||
SPDX-License-Identifier: CC0-1.0
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@@ -1,11 +0,0 @@
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; SPDX-FileCopyrightText: 2023 Jummit
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;
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; SPDX-License-Identifier: MIT
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[plugin]
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name="Destruction"
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description="Destroy 3D objects."
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author="Jummit"
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version="7.0"
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script="plugin.gd"
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@@ -1,6 +0,0 @@
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# SPDX-FileCopyrightText: 2023 Jummit
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#
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# SPDX-License-Identifier: MIT
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@tool
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||||
extends EditorPlugin
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@@ -1,3 +0,0 @@
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# SPDX-FileCopyrightText: 2023 Jummit
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#
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# SPDX-License-Identifier: MIT
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