backface culling fix
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@@ -55,13 +55,12 @@ size = Vector2i(1980, 1080)
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render_target_update_mode = 4
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[node name="LVL1" parent="SubViewportContainer/SubViewport" instance=ExtResource("2_pnids")]
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process_mode = 3
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[node name="Player" parent="SubViewportContainer/SubViewport/LVL1" index="2"]
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visible = false
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[node name="AudioListener3D" parent="SubViewportContainer/SubViewport/LVL1/Player/Camera3D" index="3"]
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current = true
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[node name="Camera3D" parent="SubViewportContainer/SubViewport/LVL1/Player" index="1"]
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current = false
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[node name="GravityGunLayer" parent="SubViewportContainer/SubViewport/LVL1/Player" index="2"]
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visible = false
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