added gun and pain

This commit is contained in:
2024-01-17 22:07:58 +01:00
parent 813545dfc1
commit 6d9abc6006
13 changed files with 24552 additions and 20 deletions

View File

@@ -0,0 +1,86 @@
[gd_scene load_steps=11 format=3 uid="uid://dqy8bqf1chm8c"]
[ext_resource type="PackedScene" uid="uid://dm8l36ephydnl" path="res://scenes/interaction_area.tscn" id="1_0okd0"]
[ext_resource type="Script" path="res://scripts/interactables/button_stand.gd" id="1_uieqm"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_jpuiw"]
height = 1.4
radius = 0.3
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q60ht"]
albedo_color = Color(0.54902, 0.54902, 0.54902, 1)
[sub_resource type="CylinderMesh" id="CylinderMesh_hgcvq"]
material = SubResource("StandardMaterial3D_q60ht")
top_radius = 0.3
bottom_radius = 0.3
height = 1.4
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_crdtx"]
albedo_color = Color(0.686275, 0, 0.168627, 1)
[sub_resource type="CylinderMesh" id="CylinderMesh_g1gjr"]
material = SubResource("StandardMaterial3D_crdtx")
top_radius = 0.2
bottom_radius = 0.2
height = 0.1
[sub_resource type="Animation" id="Animation_stg1c"]
resource_name = "press"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Button:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0.750413, 0), Vector3(0, 0.67, 0), Vector3(0, 0.75, 0)]
}
[sub_resource type="Animation" id="Animation_y5bt0"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Button:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.750413, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_um1vs"]
_data = {
"RESET": SubResource("Animation_y5bt0"),
"press": SubResource("Animation_stg1c")
}
[node name="ButtonStand" type="StaticBody3D"]
script = ExtResource("1_uieqm")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CylinderShape3D_jpuiw")
[node name="Stand" type="MeshInstance3D" parent="."]
mesh = SubResource("CylinderMesh_hgcvq")
[node name="Button" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.750413, 0)
mesh = SubResource("CylinderMesh_g1gjr")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_um1vs")
}
[node name="InteractionArea" parent="." instance=ExtResource("1_0okd0")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0)
[connection signal="interacted" from="InteractionArea" to="." method="_on_interaction_area_interacted"]

View File

@@ -0,0 +1,33 @@
[gd_scene format=3 uid="uid://cfk83h5xyhmor"]
[node name="DebugScreen" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 1, 0.517647, 1)
[node name="Button" type="Button" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -22.0
offset_top = -15.5
offset_right = 22.0
offset_bottom = 15.5
grow_horizontal = 2
grow_vertical = 2
text = "TEST"

View File

@@ -0,0 +1,54 @@
[gd_scene load_steps=10 format=3 uid="uid://b8bvidqu7tmfs"]
[ext_resource type="PackedScene" uid="uid://cfk83h5xyhmor" path="res://scenes/objects/interactables/screens/debug_screen.tscn" id="1_q1qkj"]
[sub_resource type="BoxShape3D" id="BoxShape3D_sh78v"]
[sub_resource type="BoxMesh" id="BoxMesh_t4f0s"]
[sub_resource type="PrismMesh" id="PrismMesh_law6y"]
[sub_resource type="ViewportTexture" id="ViewportTexture_l2fsg"]
viewport_path = NodePath("ScreenMesh/SubViewport")
[sub_resource type="ViewportTexture" id="ViewportTexture_ckudb"]
viewport_path = NodePath("ScreenMesh/SubViewport")
[sub_resource type="ViewportTexture" id="ViewportTexture_01tli"]
viewport_path = NodePath("ScreenMesh/SubViewport")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7alnb"]
resource_local_to_scene = true
vertex_color_use_as_albedo = true
albedo_texture = SubResource("ViewportTexture_l2fsg")
rim_tint = 1.0
rim_texture = SubResource("ViewportTexture_01tli")
backlight_enabled = true
backlight_texture = SubResource("ViewportTexture_ckudb")
[sub_resource type="PlaneMesh" id="PlaneMesh_hekp8"]
resource_local_to_scene = true
material = SubResource("StandardMaterial3D_7alnb")
size = Vector2(1, 1)
[node name="TaskTerminal" type="StaticBody3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_sh78v")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_t4f0s")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("PrismMesh_law6y")
[node name="ScreenMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 0.891007, 0.453991, 0, 0.453991, -0.891007, -1, -3.89471e-08, -1.98446e-08, 0.255, 1, 0)
mesh = SubResource("PlaneMesh_hekp8")
[node name="SubViewport" type="SubViewport" parent="ScreenMesh"]
size_2d_override = Vector2i(512, 512)
render_target_update_mode = 4
[node name="DebugScreen" parent="ScreenMesh/SubViewport" instance=ExtResource("1_q1qkj")]