did a lot of stuff holy shit

This commit is contained in:
2024-01-26 13:18:15 +01:00
parent 3ce02c2147
commit 8d237ae1d4
110 changed files with 2282 additions and 351 deletions

View File

@@ -0,0 +1,42 @@
<?xml version="1.0"?>
<materialx version="1.38" fileprefix="./">
<standard_surface name="Bricks066_1K_PNG_StandardSurface" type="surfaceshader" ypos="-1.879310" xpos="6.159420">
<input name="specular" type="float" value="0" />
<input name="coat" type="float" value="1" />
<input name="coat_color" type="color3" value="1, 1, 1" />
<input name="base" type="float" value="1" />
<input name="base_color" type="color3" nodename="Bricks066_1K_PNG_Color" />
<input name="normal" type="vector3" nodename="normalmap" />
<input name="coat_normal" type="vector3" nodename="normalmap" />
<input name="specular_roughness" type="float" nodename="Bricks066_1K_PNG_Roughness" />
<input name="coat_roughness" type="float" nodename="Bricks066_1K_PNG_Roughness" />
</standard_surface>
<surfacematerial name="Bricks066_1K_PNG" type="material" ypos="0.000000" xpos="8.695652">
<input name="surfaceshader" type="surfaceshader" nodename="Bricks066_1K_PNG_StandardSurface" />
<input name="displacementshader" type="displacementshader" nodename="displacement" />
</surfacematerial>
<tiledimage name="Bricks066_1K_PNG_Color" type="color3" ypos="-3.103448" xpos="3.623188">
<input name="file" type="filename" colorspace="srgb_texture" value="Bricks066_1K-PNG_Color.png" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
</tiledimage>
<tiledimage name="Bricks066_1K_PNG_Displacement" type="float" ypos="5.163793" xpos="3.623188">
<input name="file" type="filename" value="Bricks066_1K-PNG_Displacement.png" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
</tiledimage>
<displacement name="displacement" type="displacementshader" ypos="1.879310" xpos="6.159420">
<input name="displacement" type="float" nodename="Bricks066_1K_PNG_Displacement" />
<input name="scale" type="float" value="1.0" />
</displacement>
<tiledimage name="Bricks066_1K_PNG_NormalGL" type="vector3" ypos="0.879310" xpos="1.086957">
<input name="file" type="filename" value="Bricks066_1K-PNG_NormalGL.png" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
</tiledimage>
<normalmap name="normalmap" type="vector3" ypos="3.586207" xpos="3.623188">
<input name="in" type="vector3" nodename="Bricks066_1K_PNG_NormalGL" />
<input name="scale" type="float" value="1.0" />
</normalmap>
<tiledimage name="Bricks066_1K_PNG_Roughness" type="float" ypos="-0.413793" xpos="3.623188">
<input name="file" type="filename" value="Bricks066_1K-PNG_Roughness.png" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
</tiledimage>
</materialx>

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 560 KiB

View File

@@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bg8mbnuh8rvw6"
path.s3tc="res://.godot/imported/gray_bricks_ambientocclusion.png-fda32c4103078051c35130465c82f0e3.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/textures/material/gray_bricks/gray_bricks_ambientocclusion.png"
dest_files=["res://.godot/imported/gray_bricks_ambientocclusion.png-fda32c4103078051c35130465c82f0e3.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 MiB

View File

@@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cuj7ldpxce236"
path.s3tc="res://.godot/imported/gray_bricks_color.png-8d7fe91a4d6cd7ec0761df86a01f5e6e.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/textures/material/gray_bricks/gray_bricks_color.png"
dest_files=["res://.godot/imported/gray_bricks_color.png-8d7fe91a4d6cd7ec0761df86a01f5e6e.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.4 MiB

View File

@@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://df7gaqplas6rc"
path.s3tc="res://.godot/imported/gray_bricks_normalgl.png-f7941e840649da2840a76c2077182f40.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/textures/material/gray_bricks/gray_bricks_normalgl.png"
dest_files=["res://.godot/imported/gray_bricks_normalgl.png-f7941e840649da2840a76c2077182f40.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://assets/textures/material/gray_bricks/gray_bricks_normalgl.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 388 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c7dwagi4nly6d"
path="res://.godot/imported/gray_bricks_roughness.png-943732ad7658e21d1720d413192fc714.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/textures/material/gray_bricks/gray_bricks_roughness.png"
dest_files=["res://.godot/imported/gray_bricks_roughness.png-943732ad7658e21d1720d413192fc714.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1