did a lot of stuff holy shit
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@@ -11,7 +11,7 @@ absorbent = true
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[sub_resource type="BoxShape3D" id="BoxShape3D_bsmvc"]
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size = Vector3(0.276, 0.04, 0.7)
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[node name="Cube" type="RigidBody3D" groups=["pushables"]]
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[node name="KeyboardMouse" type="RigidBody3D" groups=["pushables"]]
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collision_priority = 2.0
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mass = 1.5
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physics_material_override = SubResource("PhysicsMaterial_rff84")
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