did a lot of stuff holy shit

This commit is contained in:
2024-01-26 13:18:15 +01:00
parent 3ce02c2147
commit 8d237ae1d4
110 changed files with 2282 additions and 351 deletions

View File

@@ -0,0 +1,7 @@
extends Control
func _ready() -> void:
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
func _on_button_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/gui/menus/main_menu.tscn")

View File

@@ -1,11 +1 @@
extends PanelContainer
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass

View File

@@ -3,6 +3,7 @@ class_name MainMenu
func _ready() -> void:
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
LevelManager.level_pointer = 0
func _on_start_game_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/levels/lvl_1.tscn")