init
This commit is contained in:
2
.gitattributes
vendored
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2
.gitattributes
vendored
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|
||||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
|
2
.gitignore
vendored
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2
.gitignore
vendored
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|
||||
# Godot 4+ specific ignores
|
||||
.godot/
|
11
assets/meshlib/housing.tres
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11
assets/meshlib/housing.tres
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|
||||
[gd_resource type="MeshLibrary" load_steps=2 format=3 uid="uid://c2bhu7trxj2ef"]
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_3yk7f"]
|
||||
|
||||
[resource]
|
||||
item/0/name = "Debug Plane"
|
||||
item/0/mesh = SubResource("PlaneMesh_3yk7f")
|
||||
item/0/mesh_transform = Transform3D(1, 0.495, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
|
||||
item/0/shapes = []
|
||||
item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
|
||||
item/0/navigation_layers = 1
|
BIN
assets/textures/branding/logo.png
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BIN
assets/textures/branding/logo.png
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Binary file not shown.
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34
assets/textures/branding/logo.png.import
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34
assets/textures/branding/logo.png.import
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|
||||
[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bt1ywpvnxswet"
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path="res://.godot/imported/logo.png-7b927ab1f7edcf84dc521293c77580dc.ctex"
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/branding/logo.png"
|
||||
dest_files=["res://.godot/imported/logo.png-7b927ab1f7edcf84dc521293c77580dc.ctex"]
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|
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
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roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
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process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
assets/textures/world/flashlight_effect.png
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BIN
assets/textures/world/flashlight_effect.png
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Binary file not shown.
After Width: | Height: | Size: 81 KiB |
34
assets/textures/world/flashlight_effect.png.import
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34
assets/textures/world/flashlight_effect.png.import
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|
||||
[remap]
|
||||
|
||||
importer="texture"
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type="CompressedTexture2D"
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uid="uid://2xwafdhiha6x"
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path="res://.godot/imported/flashlight_effect.png-39f6e7fded086510ce3aace3d3d018c6.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
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|
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source_file="res://assets/textures/world/flashlight_effect.png"
|
||||
dest_files=["res://.godot/imported/flashlight_effect.png-39f6e7fded086510ce3aace3d3d018c6.ctex"]
|
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
|
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mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
1
icon.svg
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1
icon.svg
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||||
<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 813 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H447l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c3 34 55 34 58 0v-86c-3-34-55-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
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After Width: | Height: | Size: 950 B |
37
icon.svg.import
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icon.svg.import
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||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://daqrj72cqovyo"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
66
project.godot
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66
project.godot
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@@ -0,0 +1,66 @@
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||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Byte of Terror"
|
||||
run/main_scene="res://scenes/menus/main_menu.tscn"
|
||||
config/features=PackedStringArray("4.2", "Forward Plus")
|
||||
boot_splash/bg_color=Color(0, 0, 0, 1)
|
||||
boot_splash/show_image=false
|
||||
config/icon="res://icon.svg"
|
||||
config/auto_accept_quit.release=false
|
||||
|
||||
[display]
|
||||
|
||||
window/stretch/mode="canvas_items"
|
||||
|
||||
[input]
|
||||
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_forward={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_backward={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
pause={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
mouse_capture={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(142, 6),"global_position":Vector2(146, 47),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
|
||||
]
|
||||
}
|
||||
flashlight={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/defaults/default_environment="res://resources/environment.tres"
|
||||
environment/defaults/default_clear_color.release=Color(0, 0, 0, 1)
|
9
resources/environment.tres
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9
resources/environment.tres
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@@ -0,0 +1,9 @@
|
||||
[gd_resource type="Environment" format=3 uid="uid://drn5fwa4uhv4m"]
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_energy_multiplier = 0.0
|
||||
ambient_light_source = 1
|
||||
fog_enabled = true
|
||||
fog_light_color = Color(0.00784314, 0.00784314, 0.00784314, 1)
|
||||
fog_density = 1.0
|
23
scenes/levels/debug.tscn
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23
scenes/levels/debug.tscn
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@@ -0,0 +1,23 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://ckad8stc13n83"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://gg5ph541e4p3" path="res://scenes/player.tscn" id="1_2585i"]
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_t51pb"]
|
||||
size = Vector2(10, 10)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_067df"]
|
||||
size = Vector3(10, 0.01, 10)
|
||||
|
||||
[node name="Debug" type="Node3D"]
|
||||
|
||||
[node name="Ground" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
|
||||
mesh = SubResource("PlaneMesh_t51pb")
|
||||
skeleton = NodePath("../..")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"]
|
||||
shape = SubResource("BoxShape3D_067df")
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_2585i")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
10
scenes/levels/lvl_1.tscn
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10
scenes/levels/lvl_1.tscn
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@@ -0,0 +1,10 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://eok3g18b83f0"]
|
||||
|
||||
[ext_resource type="MeshLibrary" uid="uid://c2bhu7trxj2ef" path="res://assets/meshlib/housing.tres" id="2_68k16"]
|
||||
|
||||
[node name="Level1" type="Node3D"]
|
||||
|
||||
[node name="GridMap" type="GridMap" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.01438, 0)
|
||||
mesh_library = ExtResource("2_68k16")
|
||||
metadata/_editor_floor_ = Vector3(0, -1, 0)
|
74
scenes/menus/main_menu.tscn
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74
scenes/menus/main_menu.tscn
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@@ -0,0 +1,74 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://dji1rniuusnmy"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/menus/main_menu.gd" id="1_1osxu"]
|
||||
[ext_resource type="Texture2D" uid="uid://bt1ywpvnxswet" path="res://assets/textures/branding/logo.png" id="2_ff1yt"]
|
||||
|
||||
[sub_resource type="LabelSettings" id="LabelSettings_yh38l"]
|
||||
font_size = 55
|
||||
|
||||
[sub_resource type="InputEventAction" id="InputEventAction_bc05y"]
|
||||
action = &"ui_accept"
|
||||
|
||||
[sub_resource type="Shortcut" id="Shortcut_fasub"]
|
||||
events = [SubResource("InputEventAction_bc05y")]
|
||||
|
||||
[node name="MainMenu" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_1osxu")
|
||||
|
||||
[node name="LogoContainer" type="VBoxContainer" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -197.0
|
||||
offset_top = -88.5
|
||||
offset_right = 197.0
|
||||
offset_bottom = 88.5
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Title" type="Label" parent="LogoContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
text = "Byte of Terrror"
|
||||
label_settings = SubResource("LabelSettings_yh38l")
|
||||
|
||||
[node name="Subtitle" type="Label" parent="LogoContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
text = "ein Spiel von Yannik Ain und Merle ? für das"
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="LogoContainer"]
|
||||
custom_minimum_size = Vector2(180, 70)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
texture = ExtResource("2_ff1yt")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="StartGame" type="Button" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 7
|
||||
anchor_left = 0.5
|
||||
anchor_top = 1.0
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -53.0
|
||||
offset_top = -93.0
|
||||
offset_right = 53.0
|
||||
offset_bottom = -62.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 0
|
||||
focus_mode = 0
|
||||
shortcut = SubResource("Shortcut_fasub")
|
||||
shortcut_in_tooltip = false
|
||||
text = "Spiel starten"
|
||||
|
||||
[connection signal="pressed" from="StartGame" to="." method="_on_start_game_pressed"]
|
25
scenes/player.tscn
Normal file
25
scenes/player.tscn
Normal file
@@ -0,0 +1,25 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://gg5ph541e4p3"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/player.gd" id="1_8d33x"]
|
||||
[ext_resource type="Texture2D" uid="uid://2xwafdhiha6x" path="res://assets/textures/world/flashlight_effect.png" id="1_rxdpg"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_2qx4s"]
|
||||
|
||||
[node name="Player" type="CharacterBody3D"]
|
||||
script = ExtResource("1_8d33x")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
shape = SubResource("CapsuleShape3D_2qx4s")
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.7, 0)
|
||||
|
||||
[node name="SpotLight3D" type="SpotLight3D" parent="Camera3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, -0.25, 0)
|
||||
light_energy = 3.0
|
||||
light_indirect_energy = 4.0
|
||||
light_volumetric_fog_energy = 4.0
|
||||
light_projector = ExtResource("1_rxdpg")
|
||||
shadow_enabled = true
|
||||
spot_range = 43.1073
|
||||
spot_angle = 52.0559
|
4
scripts/menus/main_menu.gd
Normal file
4
scripts/menus/main_menu.gd
Normal file
@@ -0,0 +1,4 @@
|
||||
extends Control
|
||||
|
||||
func _on_start_game_pressed() -> void:
|
||||
pass # Replace with function body.
|
50
scripts/player.gd
Normal file
50
scripts/player.gd
Normal file
@@ -0,0 +1,50 @@
|
||||
extends CharacterBody3D
|
||||
|
||||
|
||||
const SPEED = 5.0
|
||||
|
||||
var gravity: float = ProjectSettings.get_setting("physics/3d/default_gravity")
|
||||
|
||||
@onready var camera: Camera3D = $Camera3D
|
||||
|
||||
@onready var light: SpotLight3D = $Camera3D/SpotLight3D
|
||||
|
||||
var camera_senitivity: float = 0.5
|
||||
|
||||
func _ready() -> void:
|
||||
capture()
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
var input_dir := Input.get_vector("move_left", "move_right", "move_forward", "move_backward")
|
||||
var direction := (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
|
||||
if direction:
|
||||
velocity.x = direction.x * SPEED * delta * 50
|
||||
velocity.z = direction.z * SPEED * delta * 50
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED * delta * 50)
|
||||
velocity.z = move_toward(velocity.z, 0, SPEED * delta * 50)
|
||||
|
||||
move_and_slide()
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event is InputEventMouseMotion && Input.mouse_mode == Input.MOUSE_MODE_CAPTURED:
|
||||
rotate_y(-event.relative.x * camera_senitivity * 0.0025)
|
||||
camera.rotate_x(-event.relative.y * camera_senitivity * 0.0015)
|
||||
camera.rotation_degrees.x = clamp(camera.rotation_degrees.x, -60, 80)
|
||||
if event.is_action_pressed("pause"):
|
||||
capture(false)
|
||||
if event.is_action_pressed("mouse_capture"):
|
||||
capture()
|
||||
if event.is_action_pressed("flashlight"):
|
||||
light.visible = !light.visible
|
||||
|
||||
|
||||
func _notification(what: int) -> void:
|
||||
if what == NOTIFICATION_APPLICATION_FOCUS_OUT:
|
||||
capture(false)
|
||||
|
||||
func capture(value: bool = true) -> void:
|
||||
if value:
|
||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||
else:
|
||||
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
Reference in New Issue
Block a user