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16
assets/textures/material/bricks/bricks.tres
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16
assets/textures/material/bricks/bricks.tres
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[resource]
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assets/textures/material/bricks/bricks_ambientocclusion.png
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BIN
assets/textures/material/bricks/bricks_ambientocclusion.png
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BIN
assets/textures/material/bricks/bricks_color.png
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After Width: | Height: | Size: 5.0 MiB |
35
assets/textures/material/bricks/bricks_color.png.import
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35
assets/textures/material/bricks/bricks_color.png.import
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[remap]
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[deps]
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BIN
assets/textures/material/bricks/bricks_displacement.png
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assets/textures/material/bricks/bricks_displacement.png
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[deps]
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BIN
assets/textures/material/bricks/bricks_normaldx.png
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BIN
assets/textures/material/bricks/bricks_normaldx.png
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After Width: | Height: | Size: 21 MiB |
34
assets/textures/material/bricks/bricks_normaldx.png.import
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34
assets/textures/material/bricks/bricks_normaldx.png.import
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[remap]
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[deps]
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BIN
assets/textures/material/bricks/bricks_normalgl.png
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BIN
assets/textures/material/bricks/bricks_normalgl.png
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After Width: | Height: | Size: 21 MiB |
35
assets/textures/material/bricks/bricks_normalgl.png.import
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35
assets/textures/material/bricks/bricks_normalgl.png.import
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[remap]
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[deps]
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roughness/mode=1
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roughness/src_normal="res://assets/textures/material/bricks/bricks_normalgl.png"
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
assets/textures/material/bricks/bricks_roughness.png
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BIN
assets/textures/material/bricks/bricks_roughness.png
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After Width: | Height: | Size: 2.1 MiB |
35
assets/textures/material/bricks/bricks_roughness.png.import
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35
assets/textures/material/bricks/bricks_roughness.png.import
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@@ -0,0 +1,35 @@
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[remap]
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process/size_limit=0
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