ja
This commit is contained in:
@@ -16,6 +16,7 @@ buffer = PackedFloat32Array(1.001, 0, 0, -0.075992, 0, 0, -1.001, -0.0484443, 0,
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[node name="CompletionCounter" type="MeshInstance3D"]
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editor_description = "The amount of signals it needs connected and fired to emit a signal"
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visible = false
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mesh = SubResource("BoxMesh_w280a")
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script = ExtResource("1_40xge")
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@@ -1,19 +1,47 @@
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[gd_scene load_steps=7 format=3 uid="uid://cy0x2nliyw8gw"]
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[gd_scene load_steps=9 format=3 uid="uid://cy0x2nliyw8gw"]
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[ext_resource type="Script" path="res://scripts/door.gd" id="1_qix0h"]
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[sub_resource type="BoxMesh" id="BoxMesh_8iti4"]
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size = Vector3(1.5, 3, 0.2)
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[ext_resource type="ArrayMesh" uid="uid://dcoh3pfu6hb6q" path="res://assets/models/door.obj" id="2_vc20h"]
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[ext_resource type="Material" uid="uid://canvgrlphqagw" path="res://assets/materials/light_metal.material" id="3_ti6vs"]
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[ext_resource type="ArrayMesh" uid="uid://bpv5cwupbmdtk" path="res://assets/models/door_handle.obj" id="4_frcys"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_pejvk"]
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size = Vector3(1.5, 3, 0.2)
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[sub_resource type="Animation" id="Animation_hlq2m"]
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[sub_resource type="Animation" id="Animation_1220n"]
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resource_name = "open"
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length = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("MeshInstance3D2:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(0, 0, 0), Vector3(1, 0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("MeshInstance3D2/Handle:rotation")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(0.349066, 1.5708, -1.5708), Vector3(5.93412, 1.5708, -1.5708)]
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}
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[sub_resource type="Animation" id="Animation_3fs6g"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:position")
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tracks/0/path = NodePath("MeshInstance3D2:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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@@ -22,44 +50,48 @@ tracks/0/keys = {
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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[sub_resource type="Animation" id="Animation_53g2p"]
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resource_name = "open"
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length = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("MeshInstance3D2/Handle:rotation")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0), Vector3(1.4, 0, 0)]
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"values": [Vector3(0.349066, 1.5708, -1.5708)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_r8evj"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_5xgbb"]
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_data = {
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"RESET": SubResource("Animation_hlq2m"),
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"open": SubResource("Animation_53g2p")
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"RESET": SubResource("Animation_3fs6g"),
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"open": SubResource("Animation_1220n")
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}
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[node name="Door" type="Node3D"]
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script = ExtResource("1_qix0h")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("BoxMesh_8iti4")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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transform = Transform3D(0.75, 0, 0, 0, 0.75, 0, 0, 0, 0.5, 0, 0, 0)
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mesh = ExtResource("2_vc20h")
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surface_material_override/0 = ExtResource("3_ti6vs")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D2"]
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transform = Transform3D(1.33333, 0, 0, 0, 1.33333, 0, 0, 0, 1.33333, 0, 0, 0)
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collision_layer = 3
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collision_mask = 3
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D2/StaticBody3D"]
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shape = SubResource("BoxShape3D_pejvk")
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[node name="Handle" type="MeshInstance3D" parent="MeshInstance3D2"]
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transform = Transform3D(-0.456027, -1.17323e-07, 1.25292, -1.25292, -8.21505e-08, -0.456027, 7.82154e-08, -2, -5.4767e-08, -0.757807, -0.445, -0.399)
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mesh = ExtResource("4_frcys")
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skeleton = NodePath("../..")
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surface_material_override/0 = ExtResource("3_ti6vs")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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root_node = NodePath("../MeshInstance3D")
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libraries = {
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"": SubResource("AnimationLibrary_r8evj")
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"": SubResource("AnimationLibrary_5xgbb")
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}
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@@ -2,27 +2,18 @@
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[ext_resource type="PackedScene" uid="uid://dm8l36ephydnl" path="res://scenes/objects/interaction_area.tscn" id="1_0okd0"]
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[ext_resource type="Script" path="res://scripts/interactables/completer/button_stand.gd" id="1_gkcm2"]
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[ext_resource type="ArrayMesh" uid="uid://bjiycdbug2bd3" path="res://assets/models/button_stand.obj" id="2_0tsnx"]
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[ext_resource type="Material" uid="uid://cxjgare3kcbtl" path="res://assets/materials/dark_metal2.material" id="3_u47pc"]
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[ext_resource type="Material" uid="uid://df88ryv5mvkg0" path="res://assets/textures/material/metal/metal_red.material" id="4_sck5v"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_jpuiw"]
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height = 1.4
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height = 1.45
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radius = 0.3
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q60ht"]
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albedo_color = Color(0.54902, 0.54902, 0.54902, 1)
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[sub_resource type="CylinderMesh" id="CylinderMesh_hgcvq"]
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material = SubResource("StandardMaterial3D_q60ht")
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top_radius = 0.3
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bottom_radius = 0.3
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height = 1.4
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_crdtx"]
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albedo_color = Color(0.686275, 0, 0.168627, 1)
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[sub_resource type="CylinderMesh" id="CylinderMesh_g1gjr"]
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material = SubResource("StandardMaterial3D_crdtx")
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top_radius = 0.2
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bottom_radius = 0.2
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material = ExtResource("4_sck5v")
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top_radius = 0.12
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bottom_radius = 0.12
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height = 0.1
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[sub_resource type="Animation" id="Animation_y5bt0"]
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@@ -37,12 +28,12 @@ tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0.750413, 0)]
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"values": [Vector3(0, 0.72, 0)]
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}
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[sub_resource type="Animation" id="Animation_stg1c"]
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resource_name = "press"
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length = 0.2
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length = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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@@ -50,10 +41,10 @@ tracks/0/path = NodePath("Button:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"times": PackedFloat32Array(0, 0.1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(0, 0.750413, 0), Vector3(0, 0.67, 0), Vector3(0, 0.75, 0)]
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"values": [Vector3(0, 0.72, 0), Vector3(0, 0.65, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_um1vs"]
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@@ -68,13 +59,21 @@ collision_mask = 7
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script = ExtResource("1_gkcm2")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0349109, 0)
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shape = SubResource("CylinderShape3D_jpuiw")
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[node name="Stand" type="MeshInstance3D" parent="."]
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mesh = SubResource("CylinderMesh_hgcvq")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.63, 0)
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mesh = ExtResource("2_0tsnx")
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surface_material_override/0 = ExtResource("3_u47pc")
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[node name="Stand2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.63, 0)
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mesh = ExtResource("2_0tsnx")
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surface_material_override/0 = ExtResource("3_u47pc")
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[node name="Button" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.750413, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.72, 0)
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mesh = SubResource("CylinderMesh_g1gjr")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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