ja
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@@ -1,7 +1,10 @@
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extends ConfirmationDialog
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extends CanvasLayer
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func _on_confirmed() -> void:
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pass # Replace with function body.
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func _on_canceled() -> void:
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func _on_close_pressed() -> void:
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get_tree().quit()
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func _on_main_menu_pressed() -> void:
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hide()
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WindowManager.pause_menu.hide()
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get_tree().change_scene_to_file("res://scenes/gui/menus/main_menu.tscn")
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