started adding terminal
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33
scenes/interactables/screens/debug_screen.tscn
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33
scenes/interactables/screens/debug_screen.tscn
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[gd_scene format=3 uid="uid://cfk83h5xyhmor"]
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[node name="DebugScreen" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ColorRect" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 1, 0.517647, 1)
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[node name="Button" type="Button" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -22.0
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offset_top = -15.5
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offset_right = 22.0
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offset_bottom = 15.5
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grow_horizontal = 2
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grow_vertical = 2
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text = "TEST"
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57
scenes/interactables/task_terminal.tscn
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57
scenes/interactables/task_terminal.tscn
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@@ -0,0 +1,57 @@
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[gd_scene load_steps=10 format=3 uid="uid://b8bvidqu7tmfs"]
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[ext_resource type="PackedScene" uid="uid://cfk83h5xyhmor" path="res://scenes/interactables/screens/debug_screen.tscn" id="1_q1qkj"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_sh78v"]
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[sub_resource type="BoxMesh" id="BoxMesh_t4f0s"]
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[sub_resource type="PrismMesh" id="PrismMesh_law6y"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_l2fsg"]
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viewport_path = NodePath("ScreenMesh/SubViewport")
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[sub_resource type="ViewportTexture" id="ViewportTexture_ckudb"]
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viewport_path = NodePath("ScreenMesh/SubViewport")
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[sub_resource type="ViewportTexture" id="ViewportTexture_01tli"]
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viewport_path = NodePath("ScreenMesh/SubViewport")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7alnb"]
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resource_local_to_scene = true
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vertex_color_use_as_albedo = true
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albedo_texture = SubResource("ViewportTexture_l2fsg")
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rim_tint = 1.0
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rim_texture = SubResource("ViewportTexture_01tli")
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backlight_enabled = true
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backlight_texture = SubResource("ViewportTexture_ckudb")
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[sub_resource type="PlaneMesh" id="PlaneMesh_hekp8"]
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resource_local_to_scene = true
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material = SubResource("StandardMaterial3D_7alnb")
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size = Vector2(1, 1)
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[node name="StaticBody3D" type="StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("BoxShape3D_sh78v")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("BoxMesh_t4f0s")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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mesh = SubResource("PrismMesh_law6y")
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[node name="ScreenMesh" type="MeshInstance3D" parent="."]
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transform = Transform3D(-4.37114e-08, 0.891007, 0.453991, 0, 0.453991, -0.891007, -1, -3.89471e-08, -1.98446e-08, 0.255, 1, 0)
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mesh = SubResource("PlaneMesh_hekp8")
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[node name="SubViewport" type="SubViewport" parent="ScreenMesh"]
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render_target_update_mode = 4
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[node name="DebugScreen" parent="ScreenMesh/SubViewport" instance=ExtResource("1_q1qkj")]
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[node name="OmniLight3D" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.272733, 1.04718, 0)
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light_size = 1.0
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@@ -2,6 +2,7 @@
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[ext_resource type="PackedScene" uid="uid://gg5ph541e4p3" path="res://scenes/player.tscn" id="1_2585i"]
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[ext_resource type="ArrayMesh" uid="uid://ddwkhfly2xyyt" path="res://models/interior.obj" id="1_lphcl"]
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[ext_resource type="PackedScene" uid="uid://b8bvidqu7tmfs" path="res://scenes/interactables/task_terminal.tscn" id="3_30m3x"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_voc6l"]
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cull_mode = 2
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@@ -10,9 +11,7 @@ cull_mode = 2
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cull_mode = 2
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[sub_resource type="BoxShape3D" id="BoxShape3D_067df"]
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size = Vector3(10, 0.01, 10)
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[sub_resource type="BoxMesh" id="BoxMesh_8sg6w"]
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size = Vector3(16, 0.01, 18)
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[node name="Debug" type="Node3D"]
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@@ -28,12 +27,7 @@ surface_material_override/1 = SubResource("StandardMaterial3D_ibyjr")
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shape = SubResource("BoxShape3D_067df")
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[node name="Player" parent="." instance=ExtResource("1_2585i")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 5.23956)
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.14051, 0.511925, -2.28447)
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mesh = SubResource("BoxMesh_8sg6w")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.14051, 0.511925, 2.70502)
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mesh = SubResource("BoxMesh_8sg6w")
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[node name="StaticBody3D" parent="." instance=ExtResource("3_30m3x")]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.5, 0, 0)
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@@ -21,5 +21,5 @@ light_indirect_energy = 4.0
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light_volumetric_fog_energy = 4.0
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light_projector = ExtResource("1_rxdpg")
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shadow_enabled = true
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spot_range = 48.0
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spot_range = 72.0
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spot_angle = 40.9175
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