players can now apply rigidbody push force
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@@ -1,7 +1,6 @@
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[gd_scene load_steps=6 format=3 uid="uid://dji1rniuusnmy"]
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[gd_scene load_steps=5 format=3 uid="uid://dji1rniuusnmy"]
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[ext_resource type="Script" path="res://scripts/menus/main_menu.gd" id="1_1osxu"]
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[ext_resource type="Texture2D" uid="uid://bt1ywpvnxswet" path="res://assets/textures/branding/logo.png" id="2_ff1yt"]
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[sub_resource type="LabelSettings" id="LabelSettings_yh38l"]
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font_size = 55
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@@ -41,18 +40,6 @@ size_flags_horizontal = 4
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text = "Byte of Terrror"
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label_settings = SubResource("LabelSettings_yh38l")
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[node name="Subtitle" type="Label" parent="LogoContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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text = "ein Spiel von Yannik Ain und Merle Jacob für das"
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[node name="TextureRect" type="TextureRect" parent="LogoContainer"]
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custom_minimum_size = Vector2(180, 70)
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layout_mode = 2
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size_flags_horizontal = 4
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texture = ExtResource("2_ff1yt")
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expand_mode = 1
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[node name="StartGame" type="Button" parent="."]
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layout_mode = 1
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anchors_preset = 7
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