players can now apply rigidbody push force

This commit is contained in:
2024-01-22 12:20:11 +01:00
parent 06ab5431c8
commit d9c0201f6c
7 changed files with 47 additions and 29 deletions

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=6 format=3 uid="uid://dji1rniuusnmy"]
[gd_scene load_steps=5 format=3 uid="uid://dji1rniuusnmy"]
[ext_resource type="Script" path="res://scripts/menus/main_menu.gd" id="1_1osxu"]
[ext_resource type="Texture2D" uid="uid://bt1ywpvnxswet" path="res://assets/textures/branding/logo.png" id="2_ff1yt"]
[sub_resource type="LabelSettings" id="LabelSettings_yh38l"]
font_size = 55
@@ -41,18 +40,6 @@ size_flags_horizontal = 4
text = "Byte of Terrror"
label_settings = SubResource("LabelSettings_yh38l")
[node name="Subtitle" type="Label" parent="LogoContainer"]
layout_mode = 2
size_flags_horizontal = 4
text = "ein Spiel von Yannik Ain und Merle Jacob für das"
[node name="TextureRect" type="TextureRect" parent="LogoContainer"]
custom_minimum_size = Vector2(180, 70)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("2_ff1yt")
expand_mode = 1
[node name="StartGame" type="Button" parent="."]
layout_mode = 1
anchors_preset = 7