players can now apply rigidbody push force

This commit is contained in:
2024-01-22 12:20:11 +01:00
parent 06ab5431c8
commit d9c0201f6c
7 changed files with 47 additions and 29 deletions

View File

@@ -1,13 +1,13 @@
[gd_scene load_steps=3 format=3 uid="uid://ced2w03t8er5k"]
[sub_resource type="BoxShape3D" id="BoxShape3D_x5eli"]
[sub_resource type="BoxShape3D" id="BoxShape3D_flqji"]
[sub_resource type="BoxMesh" id="BoxMesh_evnha"]
[node name="Cube" type="RigidBody3D"]
[node name="Cube" type="RigidBody3D" groups=["pushables"]]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_x5eli")
shape = SubResource("BoxShape3D_flqji")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_evnha")