quality update and sound
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@@ -42,7 +42,7 @@ func uncapture_mouse() -> void:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("pause"):
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if event.is_action_pressed("pause") && !get_tree().current_scene is MainMenu:
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show_pause_menu()
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func toggle_fullscreen() -> void:
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