quality update and sound

This commit is contained in:
2024-01-26 18:28:18 +01:00
parent 6c30e59eaa
commit e31fd502ae
30 changed files with 232 additions and 14 deletions

View File

@@ -0,0 +1,14 @@
extends CanvasLayer
func _on_close_pressed() -> void:
get_tree().quit()
func _on_main_menu_pressed() -> void:
hide()
WindowManager.pause_menu.hide()
get_tree().change_scene_to_file("res://scenes/gui/menus/main_menu.tscn")
func _process(_delta: float) -> void:
if Input.is_action_just_pressed("pause"):
hide()

View File

@@ -0,0 +1,7 @@
extends CanvasLayer
func _on_button_pressed() -> void:
get_tree().paused = false
get_tree().reload_current_scene()

View File

@@ -7,8 +7,7 @@ func _ready() -> void:
LevelManager.level_pointer = 0
func _on_start_game_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/levels/lvl_1.tscn")
LevelManager.next_level()
func _on_quit_game_pressed() -> void:
get_tree().quit()