added audio subtitle system and menus and more
This commit is contained in:
@@ -13,7 +13,7 @@ render_priority = 0
|
||||
shader = ExtResource("2_rpqdy")
|
||||
shader_parameter/ray_position = null
|
||||
shader_parameter/blur_strength = 3
|
||||
shader_parameter/blur_falloff = 7.0
|
||||
shader_parameter/blur_falloff = 2.0
|
||||
shader_parameter/blur_near = 20.0
|
||||
shader_parameter/blur_far = 200.0
|
||||
|
||||
@@ -53,6 +53,9 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -8.113
|
||||
target_position = Vector3(0, 0, -10)
|
||||
debug_shape_custom_color = Color(0, 0, 0, 0)
|
||||
|
||||
[node name="AudioListener3D" type="AudioListener3D" parent="Camera3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0)
|
||||
|
||||
[node name="GravityGunLayer" parent="." node_paths=PackedStringArray("player") instance=ExtResource("2_ahuce")]
|
||||
player = NodePath("..")
|
||||
|
||||
|
Reference in New Issue
Block a user