release :/
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@@ -27,6 +27,7 @@ action = &"ui_accept"
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events = [SubResource("InputEventAction_bc05y")]
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[node name="MainMenu" type="Control"]
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process_mode = 3
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@@ -37,6 +38,7 @@ script = ExtResource("1_1osxu")
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metadata/_edit_lock_ = true
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[node name="SubViewportContainer" type="SubViewportContainer" parent="."]
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process_mode = 3
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self_modulate = Color(0.356863, 0.356863, 0.356863, 1)
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layout_mode = 1
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anchors_preset = 15
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@@ -47,11 +49,13 @@ grow_vertical = 2
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metadata/_edit_lock_ = true
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[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
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process_mode = 3
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handle_input_locally = false
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size = Vector2i(1980, 1080)
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render_target_update_mode = 4
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[node name="LVL1" parent="SubViewportContainer/SubViewport" instance=ExtResource("2_pnids")]
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process_mode = 3
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[node name="Player" parent="SubViewportContainer/SubViewport/LVL1" index="2"]
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visible = false
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@@ -69,6 +73,7 @@ render_target_update_mode = 0
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current = true
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[node name="TextureRect" type="TextureRect" parent="."]
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process_mode = 3
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custom_minimum_size = Vector2(265, 159)
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layout_mode = 0
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offset_left = 128.0
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@@ -79,6 +84,7 @@ texture = ExtResource("3_a5ih4")
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expand_mode = 1
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[node name="ButtonContainer" type="VBoxContainer" parent="."]
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process_mode = 3
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layout_mode = 1
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anchors_preset = 6
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anchor_left = 1.0
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@@ -93,6 +99,7 @@ grow_horizontal = 0
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grow_vertical = 2
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[node name="StartGame" type="Button" parent="ButtonContainer"]
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process_mode = 3
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layout_mode = 2
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size_flags_horizontal = 8
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focus_mode = 0
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@@ -108,6 +115,7 @@ shortcut_in_tooltip = false
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text = "Spiel starten"
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[node name="Levelselect" type="Button" parent="ButtonContainer"]
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process_mode = 3
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layout_mode = 2
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size_flags_horizontal = 8
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tooltip_text = "Noch nicht verfügbar!"
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@@ -122,6 +130,7 @@ disabled = true
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text = "Levelauswahl"
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[node name="QuitGame" type="Button" parent="ButtonContainer"]
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process_mode = 3
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layout_mode = 2
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size_flags_horizontal = 8
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theme_override_fonts/font = ExtResource("4_26y7w")
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@@ -134,6 +143,7 @@ theme_override_styles/focus = SubResource("StyleBoxEmpty_tjer7")
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text = "Spiel beenden"
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[node name="TopInfo" type="HBoxContainer" parent="."]
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process_mode = 3
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layout_mode = 1
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anchors_preset = 1
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anchor_left = 1.0
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@@ -146,14 +156,17 @@ grow_horizontal = 0
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theme_override_constants/separation = 16
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[node name="LevelProgress" type="VBoxContainer" parent="TopInfo"]
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process_mode = 3
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layout_mode = 2
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size_flags_vertical = 8
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[node name="Label" type="Label" parent="TopInfo/LevelProgress"]
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process_mode = 3
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layout_mode = 2
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text = "Level 0/3"
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[node name="ProgressBar" type="ProgressBar" parent="TopInfo/LevelProgress"]
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process_mode = 3
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custom_minimum_size = Vector2(280, 16)
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layout_mode = 2
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size_flags_horizontal = 0
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@@ -161,6 +174,7 @@ size_flags_vertical = 8
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max_value = 5.0
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[node name="Settings" type="Button" parent="TopInfo"]
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process_mode = 3
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layout_mode = 2
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size_flags_vertical = 0
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tooltip_text = "Noch nicht verfügbar!"
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@@ -168,6 +182,7 @@ disabled = true
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icon = ExtResource("5_5kyv0")
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[node name="LevelSelection" type="PanelContainer" parent="."]
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process_mode = 3
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visible = false
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custom_minimum_size = Vector2(1500, 700)
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layout_mode = 1
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@@ -192,3 +207,4 @@ script = ExtResource("6_fj3e6")
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[editable path="SubViewportContainer/SubViewport/LVL1/Player"]
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[editable path="SubViewportContainer/SubViewport/LVL1/Player/GravityGunLayer"]
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[editable path="SubViewportContainer/SubViewport/LVL1/AudioSubtitleSystem"]
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[editable path="SubViewportContainer/SubViewport/LVL1/Wallholder"]
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