; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Project Thought Experiment" run/main_scene="res://scenes/gui/menus/main_menu.tscn" config/auto_accept_quit=false config/features=PackedStringArray("4.2", "Forward Plus") boot_splash/bg_color=Color(0, 0, 0, 1) boot_splash/show_image=false config/icon="res://assets/textures/gui/pte_icon.svg" [autoload] WindowManager="*res://scripts/autoloads/window_manager.gd" LevelManager="*res://scenes/autoloads/level_manager.tscn" MusicManager="*res://scenes/autoloads/music_manager.tscn" [display] window/size/viewport_width=1980 window/size/viewport_height=1080 window/size/window_width_override=1188 window/size/window_height_override=648 window/stretch/mode="canvas_items" window/size/mode.release=4 [file_customization] folder_colors={ "res://assets/": "pink", "res://assets/models/": "pink", "res://resources/": "yellow", "res://scenes/": "blue", "res://scripts/": "green", "res://shaders/": "orange" } [gui] theme/custom="res://resources/main_theme.tres" theme/custom_font="res://assets/fonts/rx100.otf" [input] move_left={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null) ] } move_forward={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null) ] } move_backward={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) ] } pause={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null) ] } mouse_capture={ "deadzone": 0.5, 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[Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"echo":false,"script":null) ] } gravity_activate={ "deadzone": 0.5, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(142, 11),"global_position":Vector2(146, 52),"factor":1.0,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(337, 22),"global_position":Vector2(341, 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[Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(248, 23),"global_position":Vector2(254, 85),"factor":1.0,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null) ] } gravity_pull={ "deadzone": 0.5, "events": 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[Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194342,"key_label":0,"unicode":0,"echo":false,"script":null) ] } [physics] 3d/physics_engine="GodotPhysics3D" [rendering] textures/vram_compression/import_etc2_astc=true textures/lossless_compression/force_png=true shader_compiler/shader_cache/enabled=false global_illumination/gi/use_half_resolution=true shading/overrides/force_vertex_shading=true environment/ssao/quality=1 occlusion_culling/use_occlusion_culling=true environment/defaults/default_environment="res://resources/environment.tres" environment/defaults/default_clear_color.release=Color(0, 0, 0, 1)