[gd_scene load_steps=5 format=3 uid="uid://jtb3abokylwq"] [ext_resource type="ArrayMesh" uid="uid://b63yl40nfg4hi" path="res://assets/models/keyboard_mouse.obj" id="1_rgwan"] [ext_resource type="Material" uid="uid://c8bic1or51fbf" path="res://assets/materials/old_plastic.material" id="2_gdlfn"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_rff84"] rough = true bounce = 0.1 absorbent = true [sub_resource type="BoxShape3D" id="BoxShape3D_bsmvc"] size = Vector3(0.276, 0.04, 0.7) [node name="KeyboardMouse" type="RigidBody3D" groups=["pushables"]] collision_priority = 2.0 mass = 1.5 physics_material_override = SubResource("PhysicsMaterial_rff84") continuous_cd = true [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = ExtResource("1_rgwan") surface_material_override/0 = ExtResource("2_gdlfn") surface_material_override/1 = ExtResource("2_gdlfn") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000107422, 0.0221525, -0.0528177) shape = SubResource("BoxShape3D_bsmvc")