[gd_scene load_steps=4 format=3 uid="uid://gg5ph541e4p3"] [ext_resource type="Script" path="res://scripts/player.gd" id="1_8d33x"] [ext_resource type="Texture2D" uid="uid://2xwafdhiha6x" path="res://assets/textures/world/flashlight_effect.png" id="1_rxdpg"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_2qx4s"] [node name="Player" type="CharacterBody3D"] script = ExtResource("1_8d33x") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("CapsuleShape3D_2qx4s") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.7, 0) [node name="SpotLight3D" type="SpotLight3D" parent="Camera3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, -0.25, 0) light_energy = 3.0 light_indirect_energy = 4.0 light_volumetric_fog_energy = 4.0 light_projector = ExtResource("1_rxdpg") shadow_enabled = true spot_range = 72.0 spot_angle = 40.9175