[remap] importer="texture" type="CompressedTexture2D" uid="uid://dh5k61ko53gn6" path.s3tc="res://.godot/imported/concrete_normalgl.png-01fb3ae5239495468cd8700751eb2087.s3tc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://assets/textures/material/concrete/concrete_normalgl.png" dest_files=["res://.godot/imported/concrete_normalgl.png-01fb3ae5239495468cd8700751eb2087.s3tc.ctex"] [params] compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=1 compress/channel_pack=0 mipmaps/generate=true mipmaps/limit=-1 roughness/mode=1 roughness/src_normal="res://assets/textures/material/concrete/concrete_normalgl.png" process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=0