[gd_scene load_steps=4 format=3 uid="uid://ckad8stc13n83"] [ext_resource type="PackedScene" uid="uid://gg5ph541e4p3" path="res://scenes/player.tscn" id="1_2585i"] [sub_resource type="PlaneMesh" id="PlaneMesh_t51pb"] size = Vector2(10, 10) [sub_resource type="BoxShape3D" id="BoxShape3D_067df"] size = Vector3(10, 0.01, 10) [node name="Debug" type="Node3D"] [node name="Ground" type="StaticBody3D" parent="."] [node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"] mesh = SubResource("PlaneMesh_t51pb") skeleton = NodePath("../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"] shape = SubResource("BoxShape3D_067df") [node name="Player" parent="." instance=ExtResource("1_2585i")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)