[gd_scene load_steps=6 format=3 uid="uid://dji1rniuusnmy"] [ext_resource type="Script" path="res://scripts/menus/main_menu.gd" id="1_1osxu"] [ext_resource type="Texture2D" uid="uid://bt1ywpvnxswet" path="res://assets/textures/branding/logo.png" id="2_ff1yt"] [sub_resource type="LabelSettings" id="LabelSettings_yh38l"] font_size = 55 [sub_resource type="InputEventAction" id="InputEventAction_bc05y"] action = &"ui_accept" [sub_resource type="Shortcut" id="Shortcut_fasub"] events = [SubResource("InputEventAction_bc05y")] [node name="MainMenu" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_1osxu") [node name="LogoContainer" type="VBoxContainer" parent="."] layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -197.0 offset_top = -88.5 offset_right = 197.0 offset_bottom = 88.5 grow_horizontal = 2 grow_vertical = 2 [node name="Title" type="Label" parent="LogoContainer"] layout_mode = 2 size_flags_horizontal = 4 text = "Byte of Terrror" label_settings = SubResource("LabelSettings_yh38l") [node name="Subtitle" type="Label" parent="LogoContainer"] layout_mode = 2 size_flags_horizontal = 4 text = "ein Spiel von Yannik Ain und Merle Jacob für das" [node name="TextureRect" type="TextureRect" parent="LogoContainer"] custom_minimum_size = Vector2(180, 70) layout_mode = 2 size_flags_horizontal = 4 texture = ExtResource("2_ff1yt") expand_mode = 1 [node name="StartGame" type="Button" parent="."] layout_mode = 1 anchors_preset = 7 anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 offset_left = -53.0 offset_top = -93.0 offset_right = 53.0 offset_bottom = -62.0 grow_horizontal = 2 grow_vertical = 0 focus_mode = 0 shortcut = SubResource("Shortcut_fasub") shortcut_in_tooltip = false text = "Spiel starten" [connection signal="pressed" from="StartGame" to="." method="_on_start_game_pressed"]