[gd_scene load_steps=10 format=3 uid="uid://cy0x2nliyw8gw"] [ext_resource type="Script" path="res://scripts/door.gd" id="1_qix0h"] [ext_resource type="ArrayMesh" uid="uid://dcoh3pfu6hb6q" path="res://assets/models/door.obj" id="2_vc20h"] [ext_resource type="Material" uid="uid://canvgrlphqagw" path="res://assets/materials/light_metal.material" id="3_ti6vs"] [ext_resource type="ArrayMesh" uid="uid://bpv5cwupbmdtk" path="res://assets/models/door_handle.obj" id="4_frcys"] [ext_resource type="AudioStream" uid="uid://c7k6qk8go84lw" path="res://assets/audio/interactions/door.wav" id="6_mhwxm"] [sub_resource type="BoxShape3D" id="BoxShape3D_pejvk"] size = Vector3(1.5, 3, 0.2) [sub_resource type="Animation" id="Animation_3fs6g"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("MeshInstance3D2:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("MeshInstance3D2/Handle:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0.349066, 1.5708, -1.5708)] } [sub_resource type="Animation" id="Animation_1220n"] resource_name = "open" length = 2.7 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("MeshInstance3D2:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0.6, 2.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(0, 0, 0), Vector3(1, 0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("MeshInstance3D2/Handle:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 2.7), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(0.349066, 1.5708, -1.5708), Vector3(5.93412, 1.5708, -1.5708)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_5xgbb"] _data = { "RESET": SubResource("Animation_3fs6g"), "open": SubResource("Animation_1220n") } [node name="Door" type="Node3D"] script = ExtResource("1_qix0h") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(0.75, 0, 0, 0, 0.75, 0, 0, 0, 0.5, 0, 0, 0) mesh = ExtResource("2_vc20h") surface_material_override/0 = ExtResource("3_ti6vs") [node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D2"] transform = Transform3D(1.33333, 0, 0, 0, 1.33333, 0, 0, 0, 1.33333, 0, 0, 0) collision_layer = 3 collision_mask = 3 [node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D2/StaticBody3D"] shape = SubResource("BoxShape3D_pejvk") [node name="Handle" type="MeshInstance3D" parent="MeshInstance3D2"] transform = Transform3D(-0.456026, -9.7162e-06, 1.25292, -1.25292, -6.80336e-06, -0.456026, 6.47745e-06, -2, -4.53556e-06, -0.757807, -0.445, -0.399) mesh = ExtResource("4_frcys") skeleton = NodePath("../..") surface_material_override/0 = ExtResource("3_ti6vs") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_5xgbb") } [node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."] stream = ExtResource("6_mhwxm")