[gd_scene load_steps=4 format=3 uid="uid://1hja6jk0k310"] [ext_resource type="Script" path="res://scripts/menus/pause_menu.gd" id="1_e70hy"] [sub_resource type="Shader" id="Shader_y0jqs"] code = "shader_type canvas_item; uniform float blur_amount : hint_range(0, 5); uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap; void fragment() { COLOR = textureLod(SCREEN_TEXTURE, SCREEN_UV, blur_amount); }" [sub_resource type="ShaderMaterial" id="ShaderMaterial_bxx1r"] shader = SubResource("Shader_y0jqs") shader_parameter/blur_amount = 2.0 [node name="PauseMenu" type="CanvasLayer"] process_mode = 3 layer = 5 visible = false script = ExtResource("1_e70hy") [node name="ColorRect" type="ColorRect" parent="."] material = SubResource("ShaderMaterial_bxx1r") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="VBoxContainer" type="VBoxContainer" parent="."] process_mode = 3 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -262.0 offset_top = -101.5 offset_right = 262.0 offset_bottom = 101.5 grow_horizontal = 2 grow_vertical = 2 [node name="Continue" type="Button" parent="VBoxContainer"] process_mode = 3 layout_mode = 2 focus_mode = 0 theme_override_font_sizes/font_size = 46 text = "Weiter spielen" [node name="RestartLevel" type="Button" parent="VBoxContainer"] process_mode = 3 layout_mode = 2 focus_mode = 0 theme_override_font_sizes/font_size = 46 text = "Level neu starten" [node name="CloseLevel" type="Button" parent="VBoxContainer"] process_mode = 3 layout_mode = 2 focus_mode = 0 theme_override_font_sizes/font_size = 46 text = "Beenden" [connection signal="pressed" from="VBoxContainer/Continue" to="." method="_on_continue_pressed"] [connection signal="pressed" from="VBoxContainer/RestartLevel" to="." method="_on_restart_level_pressed"] [connection signal="pressed" from="VBoxContainer/CloseLevel" to="." method="_on_close_level_pressed"]