65 lines
1.8 KiB
Plaintext
65 lines
1.8 KiB
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://1hja6jk0k310"]
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[ext_resource type="Script" path="res://scripts/menus/pause_menu.gd" id="1_e70hy"]
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[sub_resource type="Shader" id="Shader_1tfvw"]
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code = "shader_type canvas_item;
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uniform float blur_amount : hint_range(0, 5);
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uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
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void fragment() {
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COLOR = textureLod(SCREEN_TEXTURE, SCREEN_UV, blur_amount);
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}"
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bxx1r"]
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shader = SubResource("Shader_1tfvw")
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shader_parameter/blur_amount = 2.0
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[node name="PauseMenu" type="CanvasLayer"]
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process_mode = 3
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layer = 5
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visible = false
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script = ExtResource("1_e70hy")
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[node name="ColorRect" type="ColorRect" parent="."]
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material = SubResource("ShaderMaterial_bxx1r")
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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process_mode = 3
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Continue" type="Button" parent="VBoxContainer"]
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process_mode = 3
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layout_mode = 2
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text = "Weiter spielen"
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[node name="RestartLevel" type="Button" parent="VBoxContainer"]
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process_mode = 3
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layout_mode = 2
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text = "Level neu starten"
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[node name="CloseLevel" type="Button" parent="VBoxContainer"]
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process_mode = 3
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layout_mode = 2
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text = "Beenden"
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[connection signal="pressed" from="VBoxContainer/Continue" to="." method="_on_continue_pressed"]
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[connection signal="pressed" from="VBoxContainer/RestartLevel" to="." method="_on_restart_level_pressed"]
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[connection signal="pressed" from="VBoxContainer/CloseLevel" to="." method="_on_close_level_pressed"]
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