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project-thought-experiment/scenes/interactables/button_stand.tscn

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[gd_scene load_steps=11 format=3 uid="uid://dqy8bqf1chm8c"]
[ext_resource type="PackedScene" uid="uid://dm8l36ephydnl" path="res://scenes/interaction_area.tscn" id="1_0okd0"]
[ext_resource type="Script" path="res://scripts/interactables/button_stand.gd" id="1_uieqm"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_jpuiw"]
height = 1.4
radius = 0.3
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q60ht"]
albedo_color = Color(0.54902, 0.54902, 0.54902, 1)
[sub_resource type="CylinderMesh" id="CylinderMesh_hgcvq"]
material = SubResource("StandardMaterial3D_q60ht")
top_radius = 0.3
bottom_radius = 0.3
height = 1.4
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_crdtx"]
albedo_color = Color(0.686275, 0, 0.168627, 1)
[sub_resource type="CylinderMesh" id="CylinderMesh_g1gjr"]
material = SubResource("StandardMaterial3D_crdtx")
top_radius = 0.2
bottom_radius = 0.2
height = 0.1
[sub_resource type="Animation" id="Animation_stg1c"]
resource_name = "press"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Button:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0.750413, 0), Vector3(0, 0.67, 0), Vector3(0, 0.75, 0)]
}
[sub_resource type="Animation" id="Animation_y5bt0"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Button:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.750413, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_um1vs"]
_data = {
"RESET": SubResource("Animation_y5bt0"),
"press": SubResource("Animation_stg1c")
}
[node name="ButtonStand" type="StaticBody3D"]
script = ExtResource("1_uieqm")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CylinderShape3D_jpuiw")
[node name="Stand" type="MeshInstance3D" parent="."]
mesh = SubResource("CylinderMesh_hgcvq")
[node name="Button" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.750413, 0)
mesh = SubResource("CylinderMesh_g1gjr")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_um1vs")
}
[node name="InteractionArea" parent="." instance=ExtResource("1_0okd0")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0)
[connection signal="interacted" from="InteractionArea" to="." method="_on_interaction_area_interacted"]