30 lines
1.1 KiB
Plaintext
30 lines
1.1 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://idxtvhvxccgl"]
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[ext_resource type="ArrayMesh" uid="uid://c7i8bpqtest8q" path="res://assets/models/bottle.obj" id="1_pj6wy"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_rff84"]
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rough = true
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bounce = 0.1
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absorbent = true
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_514sr"]
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albedo_color = Color(0.243137, 0.0901961, 0, 0.831373)
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[sub_resource type="BoxShape3D" id="BoxShape3D_bsmvc"]
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size = Vector3(0.15, 0.5, 0.15)
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[node name="Cube" type="RigidBody3D" groups=["pushables"]]
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collision_priority = 2.0
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mass = 1.5
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physics_material_override = SubResource("PhysicsMaterial_rff84")
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continuous_cd = true
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0)
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mesh = ExtResource("1_pj6wy")
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surface_material_override/0 = SubResource("StandardMaterial3D_514sr")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.168721, 0)
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shape = SubResource("BoxShape3D_bsmvc")
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