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project-thought-experiment/scenes/objects/physics_objects/bottle.tscn
2024-01-28 23:26:59 +01:00

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[gd_scene load_steps=5 format=3 uid="uid://idxtvhvxccgl"]
[ext_resource type="ArrayMesh" uid="uid://c7i8bpqtest8q" path="res://assets/models/bottle.obj" id="1_pj6wy"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_rff84"]
rough = true
bounce = 0.1
absorbent = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_514sr"]
albedo_color = Color(0.243137, 0.0901961, 0, 0.831373)
[sub_resource type="BoxShape3D" id="BoxShape3D_bsmvc"]
size = Vector3(0.15, 0.5, 0.15)
[node name="Cube" type="RigidBody3D" groups=["pushables"]]
collision_priority = 2.0
mass = 1.5
physics_material_override = SubResource("PhysicsMaterial_rff84")
continuous_cd = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0)
mesh = ExtResource("1_pj6wy")
surface_material_override/0 = SubResource("StandardMaterial3D_514sr")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.168721, 0)
shape = SubResource("BoxShape3D_bsmvc")