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layout: ../../../layouts/DocsLayout.astro
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repo: discord-sdk-godot
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title: Activities
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draft: true
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---
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# Variables
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layout: ../../../layouts/DocsLayout.astro
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repo: discord-sdk-godot
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title: Building
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draft: true
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---
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# How to build
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1. Clone the project
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layout: ../../../layouts/DocsLayout.astro
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repo: discord-sdk-godot
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title: Debug
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draft: true
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---
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The `DiscordSDKDebug` Node shows the current status of the SDK and its values.<br/>
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You can also print the `current_user` Dictionary or the whole friendslist Array on the console and manage invites with the Button and input LineEdits. You can also disable and enable the Activity with the button switch.
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layout: ../../../layouts/DocsLayout.astro
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repo: discord-sdk-godot
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title: Editor Presence
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draft: true
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---
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<img width="550px" src="https://raw.githubusercontent.com/vaporvee/discord-sdk-godot/main/project/assets/GodotEditorPresenceBanner.svg" />
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<br/>
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@@ -1,8 +1,17 @@
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---
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layout: ../../../layouts/DocsLayout.astro
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repo: discord-sdk-godot
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has_thumbnail: true
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title: Discord SDK plugin for Godot
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draft: true
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subtitle: Discord Game SDK support for GDScript in Godot Engine 4.2. with the easiest code pattern!
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features: |
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- Activities (Make people see what you are playing)
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- Invites
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- Steam and launch command registering
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- User information
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- Relationship Manager (Get friendlist and its updates)
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- Overlay management
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- Editor Presence (optional)
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---
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:::note{title="Important Discord Game SDK information"}
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layout: ../../../layouts/DocsLayout.astro
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repo: discord-sdk-godot
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title: Relationship Manager
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draft: true
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---
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# Variables
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layout: ../../../layouts/DocsLayout.astro
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repo: discord-sdk-godot
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title: Users
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draft: true
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---
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# Methods
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layout: ../../../layouts/DocsLayout.astro
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repo: discord-sdk-godot
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title: Utillity or other stuff
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draft: true
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---
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# Methods
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## Run callbacks
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