fixed priority collision issues
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@@ -65,6 +65,7 @@ position = Vector2(-131, 147)
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metadata/_edit_lock_ = true
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[node name="world_border" type="StaticBody2D" parent="."]
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collision_priority = 3.0
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metadata/_edit_lock_ = true
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[node name="collision_shape_2d" type="CollisionShape2D" parent="world_border"]
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