fixed priority collision issues
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@@ -85,14 +85,14 @@ animations = [{
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_38v5o"]
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radius = 7.99997
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radius = 10.0
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height = 54.0
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[node name="player" type="CharacterBody2D"]
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process_mode = 1
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collision_layer = 5
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collision_mask = 5
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collision_priority = 5.0
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collision_priority = 2.0
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motion_mode = 1
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script = ExtResource("1_qehox")
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@@ -131,7 +131,7 @@ metadata/_edit_lock_ = true
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visible = false
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[node name="collision_shape" type="CollisionShape2D" parent="."]
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position = Vector2(0, 36)
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position = Vector2(0, 35)
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_38v5o")
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