fixed priority collision issues
This commit is contained in:
@@ -65,6 +65,7 @@ position = Vector2(-131, 147)
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="world_border" type="StaticBody2D" parent="."]
|
||||
collision_priority = 3.0
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="collision_shape_2d" type="CollisionShape2D" parent="world_border"]
|
||||
|
@@ -85,14 +85,14 @@ animations = [{
|
||||
}]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_38v5o"]
|
||||
radius = 7.99997
|
||||
radius = 10.0
|
||||
height = 54.0
|
||||
|
||||
[node name="player" type="CharacterBody2D"]
|
||||
process_mode = 1
|
||||
collision_layer = 5
|
||||
collision_mask = 5
|
||||
collision_priority = 5.0
|
||||
collision_priority = 2.0
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_qehox")
|
||||
|
||||
@@ -131,7 +131,7 @@ metadata/_edit_lock_ = true
|
||||
visible = false
|
||||
|
||||
[node name="collision_shape" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, 36)
|
||||
position = Vector2(0, 35)
|
||||
rotation = 1.5708
|
||||
shape = SubResource("CapsuleShape2D_38v5o")
|
||||
|
||||
|
@@ -46,7 +46,6 @@ collision_priority = 20.0
|
||||
motion_mode = 1
|
||||
floor_stop_on_slope = false
|
||||
floor_constant_speed = true
|
||||
platform_on_leave = 2
|
||||
script = ExtResource("1_l1742")
|
||||
|
||||
[node name="animated_sprite_2d" type="AnimatedSprite2D" parent="."]
|
||||
|
Reference in New Issue
Block a user